martes, 21 de junio de 2016

PhD Position "Optimising 3D Light Transport" at Delft University of Technology

Job description

Controlling light in an environment is a difficult task, since many aspects such as materials, light sources, and arrangement have to be considered. The main objective of our work is to produce novel, interactive solutions for high-performance light transport computations and accompanying visual analysis. We will investigate practical aspects, such as efficient ray-tracing solutions, and search for a theoretical understanding of the underlying methodologies to derive controllable tradeoffs between accuracy and performance. To this extent, we will address the problem from various angles. First, we opt for new hierarchical approaches and alternative representations for visibility and transport queries. We recently presented compact and compressed scene representations and intend to adapt their use to light transport. Here, we will also focus on alternative representations of material properties, which are a key ingredient for an efficient and accurate multi-scale light transport. Secondly, we intend to explore efficient use of multi-core environments and progressive rendering solutions. The candidate will have access to a dedicated computer cluster environment. Third, we want to build upon recent signal reconstruction techniques to minimise the computational cost of the overall process. Finally, we will develop specialised techniques to support light transport analysis and facilitate scene setups.

Requirements

We are looking for a candidate who meets the following requirements:
• You are a talented and enthusiastic researcher.
• You have experience with or a strong background in computer graphics, high-performance computing, and image processing.
• Preferably you have a Master degree in Computer Science, (Applied) Mathematics, (Applied) Physics or Electrical Engineering.
• You have excellent programming skills and experience (e.g. C++, OpenGL).
• You have good communication skills and the attitude to participate successfully in the work of a multidisciplinary research team.
• You are creative, ambitious, hardworking and persistent.
• You have a good command of the English language (knowledge of Dutch is not required).

Application

In all correspondences, please refer to the vacancy number EWI2016.20. For more information about this position, please contact Prof. Elmar Eisemann, e-mail: E.Eisemann@TUDelft.nl cc:P.Bauszat@tudelft.nl. To apply, please send a detailed CV together with a letter of motivation, list of grades and (if applicable) published material in English, and two references to the above contact emails. The application deadline is the 20th of July, starting date is end of the year/beginning of next year based on the availability of the candidate.

For more information on the Computer Graphics Group at Delft University of Technology, please visit graphics.tudelft.nl

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