viernes, 20 de diciembre de 2013

PostDoc Position in software engineering, data modeling, and Semantic Web at Vienna University of Technology, Austria

The Christian Doppler Research Laboratory „Software Engineering Integration for Flexible Automation Systems“ at Vienna University of Technology, Austria, has an open position for a postdoctoral researcher in the domain of software (and systems) engineering and a focus on data modeling and Semantic Web technologies.
The research laboratory has a long-term cooperation with several industry partners, who provide challenges, expertise, and data for both basic and applied research [1].

This position is a full-time appointment, available starting from March 1, 2014 for one year, with an extension for 2 years negotiable upon contract expiration.
The position has a salary based on the Austrian collective agreement for university employees salary range B1, currently € 47,345 p.a., including 25 vacation days.

Job Requirements
Applicants are required to have a PhD, or to be close to finishing their PhD, in Computer Science or a closely related field, including theoretical work and contributions to software tool development.
Significant postdoctoral experience will be considered very valuable.
Applicants should have excellent knowledge in the domains of software engineering, data modeling, and Semantic Web technologies; a track record of publications in areas relevant to these domains; and proven ability and willingness to participate in the development of experimental software prototypes.
Applicants should have excellent communication skills, be creative, and have leadership qualities, experience with supervising other researchers and developers, as well as be proficient in spoken and written scientific English.

The successful candidate will be expected to contribute both to theoretical research as well as practical software development, including software tool releases and industrial prototypes.
The candidate is expected to participate in forming the precise research directions and will be the lead researcher of the research area “Semantic Integration” [2].
Both theoretical research and prototype implementation with experimental evaluation will be required.
S/he will also provide supervision for junior research assistants and doctoral students associated with the project.

Job/Project description
The research project brings together researchers from informatics and other engineering disciplines to develop approaches to achieve technical integration of software systems and semantic integration of knowledge across different engineering disciplines.
Specific example research topics in the context of semantic web technologies are: data versioning and model evolution; change management across software and systems engineering models; and advanced data integration approaches to enable early defect detection such as consistency and plausibility checking.

Therefore, the position suits a candidate with a strong background in data modeling and experience with Semantic Web technologies, and model-driven development.
There are teaching opportunities on bachelor and master levels in software and knowledge engineering.

More information about the Christian Doppler Research Laboratory „Software Engineering Integration for Flexible Automation Systems“, the project team, and the research areas is available at [1, 2, 3].

Application details
Applications for the position, including a curriculum vitae, a list of publications, and a motivation letter, should be sent to Prof. Dr. Stefan Biffl by January 31, 2014.

[1] Overview: http://cdl.ifs.tuwien.ac.at
[2] Semantic integration research: http://cdl.ifs.tuwien.ac.at/en/research/semantic_integration
[3] Research use cases and demonstrators: http://cdl.ifs.tuwien.ac.at/en/download

viernes, 13 de diciembre de 2013

Funded MSc/PhD Studentships at the University of Calgary’s Computation Media Design (CMD) Program

The Computational Media Design (CMD http://www.cmd.ucalgary.ca/)
Graduate Program at the University of Calgary is looking for
exceptional MSc/PhD students. Successful applicants will join a small
group of researchers who are exploring exciting relationships among
art, design, science and technology.

The Computational Media Design Graduate program is composed of the
Department of Computer Science, the Faculty of Environmental Design
and the Faculty of Arts at the University of Calgary. Students who
complete the CMD program earn graduate degrees, either Master of
Science or PhD, and are funded throughout their graduate degree.

In the expanding world of multimedia and design there is an increasing
need for graduates who can conduct and direct complex projects that
combine computing expertise with the creative energies of artists and
designers. Numerous opportunities exist for our graduates in companies
whose primary business is game design and development, film, TV, web
design, simulation, networking, interactive media, and mobile and
wearable computing to name just a few. Interest in our graduates also
comes from the creative fields of dance, music, theatre and the visual
arts.

Our research-based graduate degrees explore the relationships between
and among art, design, science and technology. Successful applicants
will be supervised by two members of our Faculty
(http://www.cmd.ucalgary.ca/people) enabling them to conduct research
at the intersection of art, design and computer science.

We are located at the vibrant city of Calgary, an hour drive away from
the mountains and lakes of the beautiful Canadian Rockies.

Considering applying? Please visit: http://www.cmd.ucalgary.ca/admission

sábado, 7 de diciembre de 2013

A cluster of open tenure track positions at the University of Calgary

THE UNIVERSITY OF CALGARY, DEPARTMENT OF COMPUTER SCIENCE
Tenure-Track Positions

The Department of Computer Science at the University of Calgary seeks outstanding candidates for the following four tenure-track faculty positions:
• Assistant Professor in Imaging/Visualization
• Assistant Professor in Secure Health Informatics
• Canada Research Chair Tier II in Big Data – Assistant or Associate Professor
• Canada Research Chair Tier II in Visual Analytics – Assistant or Associate Professor

In each case, the successful candidate is expected to establish an independent research program aligned with the University of Calgary's Eyes High vision, and to provide high-quality teaching at both the graduate and undergraduate levels. He/she will actively recruit and supervise graduate students. Peer-reviewed external funding is expected to be obtained and sustained. Industrial partnerships are also encouraged, as appropriate.

Recently ranked #1 among young universities in Canada, the University of Calgary has significant ongoing research activities in fundamental and applied analytics. Information visualization, human-computer interaction, and software engineering of analytics applications are key current strengths, leading to close interactions with experts from a wide variety of application domains. Cross-disciplinary teams are tackling analytics challenges in energy, health informatics, life sciences, sustainability, and a broad spectrum of other areas. Analytics and visualization have been identified as core platform technologies by the University of Calgary, leading to substantial new investments in these and related research areas.

The Department of Computer Science is one of Canada's leaders, with demonstrated excellence in teaching and research. It has large undergraduate and graduate programs, state-of-the-art computing facilities, and successful multi-disciplinary linkages. Calgary is a multi-cultural city that is the fastest growing city in Canada. Calgary enjoys a moderate climate located beside the natural beauty of the Rocky Mountains. Further information on these positions is available at http://www.cpsc.ucalgary.ca .
Interested applicants should send a CV, a concise description of their research, a statement of teaching philosophy, and a list of at least 3 references via email to search@cpsc.ucalgary.ca, or physical mail to:

Dr. Carey Williamson, Head
Department of Computer Science
University of Calgary
2500 University Drive NW
Calgary, Alberta, Canada
T2N 1N4

Review of applications will commence December 15, 2013 and continue until the positions are filled. All qualified candidates are encouraged to apply; however, Canadians and permanent residents will be given priority. The University of Calgary respects, appreciates, and encourages diversity.
To see all University of Calgary academic positions, please visit www.ucalgary.ca/hr/career.

lunes, 25 de noviembre de 2013

UCL's EngD Centre for Virtual Environments: two vacancies

Applications are now invited for two fully funded doctoral studentships at UCL's EngD Centre for Virtual Environments, Imaging and Visualisation. Studentships will start in January 2014. Suitable
candidates are strongly encouraged to apply as soon as possible.

These two unique and exciting EngD studentships are sponsored by (1) Microsoft Research and (2) Imaginations Technologies:

1. MSR are sponsoring an EngD project to engineer and test novel methods in augmented reality, gaming and novel display technologies. There is scope to work with MS technologies such as Kinect and Surface, while the candidate would develop entirely new technologies. Technologies include 3D computer graphics, Computer vision, Electronics, Applied optics

2. Imagination Technologies is looking for a creative graphically oriented engineer to pioneer and explore new ways that low-level technologies can benefit end-user applications. This will involve
hands-on prototyping and experimentation, to discover the capabilities and strengths of the underlying technologies as well as the preferences and inclinations of users.

Applicants are required to have
- A bachelor degree (1st or 2.1 honours)
- Good knowledge of computer graphics and mathematics
- Strong programming skills, including in graphics
- Good communication and presentation skills

Applications must be made via this link: http://www.prism.ucl.ac.uk/pgadmissions/register

VEIV is the leading centre for doctoral training in its field.
For more information about VEIV visit our website:
http://engdveiv.cs.ucl.ac.uk
Download our e-book: http://discovery.ucl.ac.uk/1409265/

Informal enquiries on the project can be made to Prof Anthony Steed, a.steed@cs.ucl.ac.uk or contact the EngD Centre Manager Dr Jamie O'Brien, jamie.o'brien@ucl.ac.uk

sábado, 16 de noviembre de 2013

Fixed term Lectureship available in Games Programming at Bournemouth University, UK

A 6 month fixed term lecturer position in the area of games programming has become available in the Creative Technology Group in the School of Design, Engineering & Computing at Bournemouth University. A doctoral qualification or equivalent and expertise in games programming are essential.

You will be expected to have a strong understanding of C++ and C# programming (plus related paradigms such as object oriented programming) and also APIs such as OpenGL or DirectX/XNA. In addition to this, you will be expected to have familiarity with applied maths and physics as used in games development. Industry experience in the form of published game titles would be advantageous.

http://www.bournemouth.ac.uk/jobs/vacancies/academic/advert/dec316.html

viernes, 8 de noviembre de 2013

Max Planck Institute for Informatics: Junior Research Groups Leaders


The Max Planck Institute for Informatics, as the coordinator of the Max Planck Center for Visual Computing and Communication (MPC-VCC), invites applications for

Junior Research Groups Leaders in the Max Planck Center for Visual Computing and Communication

The Max Planck Center for Visual Computing and Communications offers young scientists in information technology the opportunity to develop their own research program addressing important problems in areas such as 

-          image communication
-          computer graphics
-          geometric computing
-          imaging systems
-          computer vision
-          human machine interface
-          distributed multimedia architectures
-          multimedia networking
-          visual media security

The center includes an outstanding group of faculty members at Stanford's Computer Science and Electrical Engineering Departments, the Max Planck Institute for Informatics, and Saarland University.

The program begins with a preparatory 1-2 year postdoc phase (Phase P) at the Max Planck Institute for Informatics, followed by a two-year appointment at Stanford University (Phase I) as a visiting assistant professor, and then a position at the Max Planck Institute for Informatics as a junior research group leader (Phase II). However, the program can be entered flexibly at each phase, commensurate with the experience of the applicant.

Applicants to the program must have completed an outstanding PhD. Exact duration of the preparatory postdoc phase is flexible, but we typically expect this to be about 1-2 years. Applicants who completed their PhD in Germany may enter Phase I of the program directly. Applicants for Phase II are expected to have completed a postdoc stay abroad and must have demonstrated their outstanding research potential and ability to successfully lead a research group.

Reviewing of applications will commence on 01 Jan 2014. The final deadline is 31 Jan 2014. Applicants should submit their CV, copies of their school and university reports, list of publications, reprints of five selected publications, names of 3-5 references, a brief description of their previous research and a detailed description of the proposed research project (including possible opportunities for collaboration with existing research groups at Saarbrücken and Stanford) to:
               
                Prof. Dr. Hans-Peter Seidel
                Max Planck Institute for Informatics,
                Campus E 1 4, 66123 Saarbrücken, Germany;
                Email: mpc-vcc@mpi-inf.mpg.de

The Max Planck Center is an equal opportunity employer and women are encouraged to apply.

Additional information is available on the website http://www.mpc-vcc.org

Technical University Munich: post-doctoral researcher and Ph.D. position

One post-doctoral researcher and one Ph.D. position are available at the Technical University Munich in the area of uncertainty and ensemble visualization.

The Technical University of Munich currently has a research focus on uncertainty visualization via an ERC advanced grant of R. Westermann on this subject. A particular emphasis lies on the efficient handling and visual exploration of high resolution scalar and vector valued ensemble fields, resulting from numerical simulations or measurements. It is an area that has found wide spread use in other research domains such as fluid mechanics, meteorology, stochastical mechanics, geophysics and mathematics.

Research areas include, but are not limited to, visual mapping of uncertainty, brushing and linking for uncertainty visualization, uncertain features in scalar and vector field, uncertain topology, visualization systems for ensemble data, uncertainty propagation in numerical simulations.

If you are interested in applying, you should have a background in 3D data visualization and graphics – and in particular in the underlying math – , have experience implementing C/C++ algorithms (and possibly using graphics APIs such as OpenGL), and you should be excited to work on state-of-the-art research in the visualization area. Good English skills are also a plus. For the post-doctoral position, you should have a strong publication record in visualization, or a related discipline such as mechanics, applied physics or math.

This is a full time position, with payment and benefits according to the German public service employment levels (TV-L E13, 100%). To apply, please send your CV to the address below. Also, if you have questions, simply send a mail to:

Rüdiger Westermann
Email: westermann@tum.de
Phone:
+49 (0)89 289 19456
http://wwwcg.in.tum.de/group/persons/westermann.html

jueves, 31 de octubre de 2013

Mobile System Engineer at ESA

Title: Mobile System Engineer
Reference: ESA/VN-ECSAT(2013)003, REV. 4
Issue Date: Tue, 29-Oct-2013
Directorate: Telecommunications and Integrated Applications
Grade: A2/A4
Duty Station: ECSAT
Closing date: Tue, 26-Nov-2013
You can find all current ESA Job Opportunities on the Internet at:
http://www.esa.int/About_Us/Careers_at_ESA/Vacancies

lunes, 28 de octubre de 2013

Post-doc & PhD position on physically-based animations of complex materials available at TU Munich

One post-doctoral researcher and one Ph.D. position are available at the Technical University of Munich in the area of physically-based animations of complex materials for games and movies.

The Technical University of Munich currently has a new research focus on computer games and digital effects. A particular emphasis lies on the efficient simulation of complex materials, such as deformable bodies, fracture and fluid effects. It is an area that has found wide spread use in the movie industry, but many challenges remain to employ these techniques in games, and to use increase usability of the simulations.

While the program will focus on fundamental research topics, industry relevance is likewise a strong focus. Especially the area of computer games so far is a challenging field for expensive simulations due to the strict time and resource constraints. The goal of this program is to push the boundaries of complex physics simulations for interactive applications.

Research areas include, but are not limited to, data-driven algorithms and machine-learning approaches, efficient parallel solvers, accurate discretizations and procedural modeling of physical phenomena.

If you are interested in applying, you should have a strong background in numerical algorithms, have experience implementing C/C++ algorithms, and you should be excited to work on state-of-the-art research in the CG area. Good English skills are also a plus. For the post-doctoral position, you should have a strong publication record in computer graphics, or a related discipline such as computer vision, applied physics or numerical math.

This is a full time position, with payment and benefits according the German public service employment levels (TV-L E13, 100%). To apply, please send your CV to the address below. Also, if you have questions, simply send a mail to:

Nils Thuerey
Email: 
nils.thuerey@tum.de
Phone: 
+49 (0)89 289 19484
http://wwwcg.in.tum.de/group/persons/thuerey.html

martes, 22 de octubre de 2013

Two Postdoctoral Position at University of Bath

================================================================
Two Postdoctoral Position at University of Bath:
the ACQUISITION of URBAN ASSETS
and TOTAL SCENE MODELLING.

Salary: Starting from £30,424, rising to £36,298

Duration of contract: 3 years.

Closing date: 25th November, or until appointment, whichever is sooner.
----------------------------------------------------------------

OAK: Outdoor Asset Capture.

The University of Bath and University College London are engaged in joint research designed to address core Computer Science issues raised by the needs of the creative industries -- the film, games, and broadcast sectors in particular.
Six internationally known industrial leaders are involved through an advisory panel.

The purpose of the OAK project is to enable these industries to easily use images and video to acquire models of outdoor objects and locations, in urban, semi-urban, and natural environments. These models must be editable and controllable by creative users.
We plan to acquire assets at a range of scales from a few millimetres through the kilometres, from bark to trees to forests.

There are now two post-doctoral vacancies open in relation to this work.

One of these positions deals with ACQUISITION, MODELLING AND EDITING OF URBAN ASSETS such as buildings and street furniture.
The key here is to acquire such models from images and video such that new instances, not in the source images, can be created.

The other is TOTAL SCENE MODELLING, that is using procedural methods to build new large scale scenes populated with outdoor dynamic assets at all scales.
This will require developing new ways for artists to generate and control data-driven models acquired from all of OAK.

Successful candidates will join a strong team already engaged in the OAK project. They must be able to demonstrate an excellent publication record at least one of Computer Vision, Computer Graphics, Machine Learning. They will be able to work both alone and as part of a multi-site team. They will be able to engage with researchers in relevant industries via our industrial advisory panel.

Candidates are encourage to contact us before applying.
Those interested in ACQUISITION, MODELLING AND EDITING OF URBAN ASSETS are directed towards Dr Darren Cosker (dpc@cs.bath.ac.uk).
Those interested in TOTAL SCENE MODELLING are directed towards Prof. Phil Willis (pjw@cs.bath.ac.uk) or Prof. Brian Wyvill (b.wyvill@bath.ac.uk).

The OAK project is led by Dr Peter Hall, who will answer questions on either vacancy and the project as a whole (pmh@cs.bath.ac.uk).
Formal applications must be made through Bath official website.

Apply for TOTAL SCENE MODELLING: www.bath.ac.uk/jobs/Vacancy.aspx?ref=VH1753R
Apply for ACQUISITION of URBAN ASSETS: www.bath.ac.uk/jobs/Vacancy.aspx?ref=VH1750R

Closing date: 25th November, or until appointment, whichever is sooner.

jueves, 17 de octubre de 2013

Post-doc position at the University of Minnesota Duluth


The Simulation and Interaction in Virtual Environments (SIVE) Lab at the University of Minnesota Duluth is seeking a postdoctoral researcher to join our team of computer scientists, boundary layer meteorologists, atmospheric scientists, engineers, and urban planners on the GEnUSiS Project. GEnUSiS stands for Green Environmental Urban
Simulations for Sustainability. The project focuses on understanding the complex relationships between urban form, including green infrastructure, and the environment. In particular, we are developing simulation, visualization, and interaction tools aimed at generating knowledge for how to minimize energy, mitigate pollution, and improve
the urban microclimate. The project is a multi-disciplinary, collaborative project between researchers at the University of Utah's Mechanical Engineering Department and the University of Minnesota Duluth's Computer Science Department. The project is funded by the National Science Foundation.

Ideal candidates will have experience that demonstrates high-quality independent research and potential for teaching. Candidates will be expected to contribute to research and publication activities within our group. Candidates with demonstrated experience in one or more of the following areas are of particular interest to the GEnUSiS group:

– visualization and interaction in virtual environments
- scientific simulation
- GPU programming related to visualization or scientific computation

To be qualified for the position, the candidate must have a Ph.D. degree in Computer Science or a related discipline.

The postdoctoral position is funded by the 3M William L. McKnight Foundation and includes a professional training component that requires the postdoctoral researcher teach one class during the appointment.

Initial appointment will be for one year with the possibility of
renewal for subsequent years.

Applicants can apply online at:


For additional information about the postdoctoral postiion, please contact Pete Willemsen <willemsn@d.umn.edu>

lunes, 7 de octubre de 2013

Virginia Tech High Performance Visualization - New Position

Working Title: Computational Scientist
Faculty Rank: Lecturer
Role Title: Professional Faculty
Posting Number: AP0130139
Position Summary: The personnel in this position will support faculty and students to effectively implement high-performance visualization solutions such as cluster rendering, remote rendering and distributed visual analytic tools in a many-core and multi-node scientific computing environment. Provide technical consulting and user support: debugging, supporting application parallelization, performance tuning and innovation in the effective use of high-performance visualization resources. Install, maintain, and support for commercial and public domain software including workflow and data management tools for analytics. Develop science and engineering educational program (such as workshops and lecture series) for VT faculty and students. Pursue a research agenda and collaborate with other VT science and engineering faculty to create opportunities and projects for external grants.

Required Qualifications:
The position requires a Masters or equivalent experience in science or engineering discipline. Other requirements include:
-Ability to understand the computational requirements of scientists and engineers in the use of high performance visualization technologies.
-Experience in the deployment and technical troubleshooting of large scale visualization resources.
-Experience in technical user support and parallel code development (for example, C++, Linux, OpenGL).
-Experiences in graphics application profiling & optimization for large time series data sets using performance tools in High Performance Computing contexts.
-Experience or familiarity with new technologies such as graphics accelerators and next-generation languages.
-Experience in developing and providing trainings and workshops to staff, students, and faculty in an academic setting.
-Demonstrated experience in successfully developing and leading research projects in scientific visualization through collaboration with external groups in some science and engineering domain.
-Excellent interpersonal skills, communications skills, and organizational skills.
-Self-motivated with proven capability to work effectively in team environment.

Preferred Qualifications:

PhD is preferred. Experience in developing open source, scientific applications is a plus
See also:
https://listings.jobs.vt.edu/postings/41763
http://www.arc.vt.edu
http://www.youtube.com/user/vtvisionarium
https://snoid.sv.vt.edu/visionarium/

jueves, 3 de octubre de 2013

Multiple Post-Doctoral Research Fellow Positions in Clemson University

 Multiple Post-Doctoral Research Fellow Positions, School of Computing

The School of Computing at Clemson University is seeking applicants for multiple Post-Doctoral Research Fellow positions with an emphasis on applications to medicine and health.  In particular we are looking for applicants with skills and experience in the following focus areas: Visualization, Machine Learning/Data Mining/Information Retrieval/Text Analysis, Computational Science and Social Analytics, Manufacturing, Virtual Reality and Visual Simulation.

These positions are part of Clemson’s strategic hiring initiative in Computational Science and Visualization. The project duration is one year and renewal of post-doctoral fellows funding will be based on the progress made toward the success of the initiative. Renewal of the funding may be in the form of continuation of the post-doctoral fellows, hiring of research faculty, or hiring of tenured/tenure-track faculty.
The School of Computing comprises three academic units representing a broad cross-section of computing and its applications: (1) the Division of Computer Science, (2) the Division of Visual Computing, and (3) the Division of Human-Centered Computing. The school includes 31 tenured/tenure-track faculty, 6 lecturers, 419 undergraduates, and 215 graduate students. Competitive funding for FY12 was over $5 million.
Clemson University is the land-grant institution of South Carolina, enrolling approximately 15,000 undergraduates and 4,000 graduate students. A faculty of 1,400 and staff of 3,000 support 84 undergraduate degree offerings, 73 master’s degree programs, and 40 Ph.D. programs. Research and economic development activities are enhanced by public-private partnerships at three innovation campuses, and six research and education centers located throughout South Carolina.
Clemson University is ranked 21st among national public universities by U.S. News & World Report. Clemson University is described by students and faculty as an inclusive, student-centered community characterized by high academic standards, a culture of collaboration, school spirit, and a competitive drive to excel.
Clemson University is an Affirmative Action/Equal Opportunity employer and does not discriminate against any individual or group of individuals on the basis of age, color, disability, gender, national origin, race, religion, sexual orientation, veteran status or genetic information.

Position Descriptions and Application Information
POST-DOCTORAL RESEARCH FELLOW IN VISUAL SIMULATION
This position will report to Professor Larry Hodges in the Virtual Environments Group and will work with a multidisciplinary group of computer scientists and domain experts on a number of visual simulation projects with an emphasis on healthcare and education.  Current work includes development of multiple training and simulation systems for health care professionals, development and testing of a game for use in post-stroke neurorehabilitation and joint work with the Center for Aviation and Automotive Technology Education using Virtual E-Schools.  In addition to the technical areas associated with the research project, the Post-Doctoral Fellow can expect to gain experience in grant and paper writing, the supervision of student researchers, and multidisciplinary collaboration.
A successful candidate should have a Ph.D. degree in Computer Science or a closely related field and experience in one or more of virtual reality, real-time simulation, virtual humans, experimental design and evaluation, and 3-D interface design.  Exceptional programming skills in C/C++ in addition to excellent written and spoken English skills are essential.  System development experience in the Unity game development ecosystem is a plus.
Interested applicants should send a CV describing their background, skill set, and a brief research statement with career goals, along with the names and contact information of three references and any other relevant information to Dr. Larry F. Hodges (lfh@clemson.edu). The position is currently available.  Application material must be received by November 15, 2013 to receive full consideration, though the search will remain open until the position is filled.

POST-DOCTORAL RESEARCH FELLOW IN VISUALIZATION
This position will report to Professor Joshua A. Levine in the SAVAGE Graphics Lab and will work jointly with researchers in Visual Computing and Clemson CITI on projects focusing on visualization in the presence of uncertain and/or heterogeneous data.  Candidates with expertise in volume visualization and perception will also be considered.  We expect an interdisciplinary role for such a candidate, who will work jointly on the visualization of data coming from, for example, medical, weather, and GIS sources.  In addition to the technical areas associated with the research project, the Post-Doctoral Fellow can expect to gain experience in grant and paper writing, the supervision of student researchers, lecturing at both the graduate and undergraduate level, and multidisciplinary collaboration.
Candidates are expected to have a Ph.D. in Computer Science or a closely related field.  Expertise in statistics, computer graphics, geometric modeling, animation, and medical imaging will also support the tasks in this work.  Strong programming skills, especially experience with 3D graphics and visualization toolkits, are required.  Spoken English and the ability to communicate effectively in groups are essential.
Interested applicants should send a CV describing their background, skill set, and a brief research statement with career goals, along with the names and contact information of three references and any other relevant information to Dr. Joshua A. Levine (levinej@clemson.edu). The position is currently available.  Application material must be received by November 15, 2013 to receive full consideration, though the search will remain open until the position is filled.

Tenure-track position in HCI, CS department, Virginia Tech

The Department of Computer Science at Virginia Tech (www.cs.vt.edu) invites applications for a full-time tenure-track position, at the rank of Assistant Professor, from candidates with expertise in human-computer interaction (HCI). The department is especially interested in sub-areas of HCI involving human interaction with big data or advanced technologies, such as large-scale data visualization and human-robot interaction, but candidates from all areas of HCI are encouraged to apply. Candidates should have a PhD in Computer Science or related discipline at the time of appointment; a strong record of scholarship in human-computer interaction and interdisciplinary areas; demonstrated ability to contribute to teaching at the undergraduate and graduate levels in HCI and related subjects; sensitivity to issues of diversity in the campus community; and the skills to establish and grow a multidisciplinary research group.  Selected candidates are expected to travel occasionally to !
 attend professional conferences/meetings.
 
VT CS faculty have been involved in HCI research since the early days of the field, and lead the interdisciplinary Center for Human-Computer Interaction (hci.vt.edu), a university-wide effort that brings together faculty with strengths in multi-sensory interactive communication, ecologies of displays and devices, social/collaborative computing, and human aspects of data/information/knowledge. Within CS, there are rich opportunities for collaboration in data mining/machine learning, parallel and distributed computing, computational biology and bioinformatics, information retrieval, software engineering, cyber security, cyber arts, and CS education. Beyond the department, HCI faculty members collaborate with researchers in design and the arts (the Institute for Creativity, Arts, and Technology), in engineering and science (the Institute for Critical Technology and Applied Science), and in education, business, and liberal arts.
 
The Department of Computer Science has 36 research oriented tenure-track faculty and 11 research faculty.   There are a total 12 NSF/DOE CAREER award winners in the department. Research expenditures during FY2013 were $11.7 million; total research funding at the beginning of FY2014 was $34 million.  BS, MS, and PhD degrees are offered, with an enrollment of over 550 undergraduate majors (12% women) and over 200 PhD/MS students.  In 2010, CS@VT was ranked 5th in the country in recruiting quality of CS undergrads by the Wall Street Journal. The department is in the College of Engineering, whose undergraduate program was ranked 6th and graduate program was ranked 12th among public engineering schools in 2013 by US News and World Report. Other research centers associated with the department include the new interdisciplinary Discovery Analytics Center (dac.cs.vt.edu), which focuses on ‘big data’ problems in areas of national interest including intelligence analysis, sustainabilit!
 y and health informatics, and the Center for High End Computing Systems www.checs.eng.vt.edu   known for its expertise in high performance computing, including energy efficient and/or heterogeneous supercomputers.  Recently, we designed and acquired HokieSpeed, a CPU/GPU 200+ node machine for use by computational scientists and engineers across campus through a $2M NSF MRI grant. HokieSpeed ranked 11th in the world on the Green 500 List in November 2011.  CS faculty also participate in the Ted and Karyn Hume Center for National Security and Technology (www.hume.ictas.vt.edu), a cyber security center.
 
Virginia Tech is a comprehensive research university with over 31,000 students. This hire is for the main campus in Blacksburg, consistently ranked among the country’s best places to live
www.hr.vt.edu/great-place-to-work/culture-community. 
 
Salary for suitably qualified applicants is competitive and commensurate with experience. Selected candidates must pass a criminal background check prior to employment.
 
Applications must be submitted online to https://jobs.vt.edu for posting #117036. We welcome applications from women and minorities.  Applicant screening will begin December 15, 2013 and continue until the position is filled. Early applications are encouraged. Inquiries should be directed to Dr. Doug Bowman, HCI Search Committee Chair, bowman@vt.edu.
 
Virginia Tech is an equal opportunity/affirmative action institution.

miércoles, 2 de octubre de 2013

3D Interfaces for human-robot collaboration @ Inria, France


The Flowers Team at Inria and Ensta ParisTech (France) is seeking for highly motivated and talented engineers and postdocs interested in the following topics:

* Machine Learning for Robotics
* Human-Robot Collaboration and Interfaces
* Motor control and skill learning
* Personal robotics
* Lifelong robot learning in the context of assistive robotics

The Flowers team is a highly stimulating research environment which has been developing cutting edge research in autonomous robot learning and development, artificial curiosity, imitation learning of motor skills, human-robot adaptive interaction and robot language acquisition. 

Web: http://flowers.inria.fr

We have currently multiple engineer and postdoc positions funded by several EU-FP7-ICT "Cognitive Systems, Interaction and Robotics" projects:

* 3 year expert engineer in robotics
Must have experience in robotics and be capable to conduct complex robotic experiments in an international collaborative project. Programming proficiency in C/C++ and Python. Expertise with real robot systems and the ROS system will be appreciated.

* 3 year expert engineer in human-machine interface
Must have experience in developing human-machine interfaces for augmented reality and interaction with virtual worlds. Programming proficiency in C/C++ and Python.

The candidates will be involved in a european research project on human-robot collaboration, co-working and adaptive interaction. This will also involve close collaborations with several international laboratories, including the Intelligent Autonomous Systems Lab (IAS) at the Technical University of Darmstadt (TU Darmstadt), the Machine Learning & Robotics Lab (Univ. Stuttgart), and the Intelligent Systems group at the University of Innsbruck (Austria). 

To apply send a letter including:
* detailed CV
* course transcripts
* motivation letter
* internship reports
Application should be sent by email to Manuel Lopes: manuel.lopes@inria.fr
https://flowers.inria.fr/mlopes/

Flowers Team:
http://flowers.inria.fr

About Inria:
http://www.inria.fr
Inria is a major research institution at the international level in applied mathematics and computer sciences. Inriaís 3,400 researchers strive to invent the digital technologies of the future. The institute is dedicated to fundamental and applied research in information and communication science and technology (ICST) but also plays a major role in technology transfer by fostering training through research, disseminating scientific and technical information, and participating in international programs. Inria develops many partnerships with industry and fosters technology transfer and company foundation in the field of ICST - some ninety companies have been founded with the support of Inria Transfer, a subsidiary of Inria, specialized in guiding, evaluating, qualifying, and financing innovative high-tech IT start-up companies. Inria is involved in standardization committees such as the IETF, ISO and the W3C of which Inria was the European host from 1995 to 2002. Throughout its eight research centres located, Inria has a workforce of 3800 (2,800 of whom are scientists from Inria or from Inriaís partner organisations such as CNRS (the French National Centre for Scientific Research), universities and leading engineering schools). The researchers at Inria published over 4,800 articles in 2010. They are behind over 270 active patents and 105 start-ups. In 2010, Inria's budget came to 252.5 million euros, 26% of which represented its own resources. They work in 173 project-teams. Many Inria researchers are also professors who supervise around 1000 doctoral students, their theses work contributing to Inria research projects. 
Inria maintains important international relations and exchanges. In Europe, Inria is a member of ERCIM, which brings together research institutes from 19 European countries. Inria is a partner in about 120 FP6 actions and 128 FP7 actions, with 71 proposals in the ICST field.

IEEE VGTC Scholars Program

The IEEE Visualization & Graphics Technical Committee (VGTC) is pleased to announce the VGTC Scholars program, a collective of graduate students who are actively engaged with innovative research in areas relevant to VGTC.  The VGTC Scholars will blog and host discussions on the new VGTC.org website, to enliven the community through raising topics which are on the forefront of research or important to the community.  Scholars will also blog about VGTC-sponsored conferences they attend.  

Each Scholar will be recognized on the new VGTC website (launching soon), and receive a remuneration of US $350.  Scholars will be expected to each post at least 4 blog articles per year.  Terms are for one year renewable.  This is a great opportunity to get your name out there as a recognized innovative thinker and community builder!

We are seeking 6 strong graduate students to become VGTC Scholars, one in each of the following areas:

- Information visualization
- Visual analytics
- Scientific visualization
- 3D user interfaces
- Virtual reality
- Mixed and augmented reality

All graduate students are welcome to apply, but preference will be given to PhD students with a strong publication record.  Having a personal blog or active social media presence will strengthen your application.

If you are interested, please send the following:

- Your name and student status
- A list of publications or a link to your online CV
- Links to relevant blogs or other social media participation, if applicable
- A paragraph describing a topic you would like to write about during your tenure as a VGTC Scholar

In the subject of your email, please include which of the six areas you are interested in.

Emails should be sent to vgtc.scholars@gmail.com.

We will be accepting applications until all positions are filled or until October 18.

Christopher Collins
Online Communities Chair, VGTC
Assistant Professor, University of Ontario Institute of Technology (UOIT)
http://vialab.science.uoit.ca

miércoles, 25 de septiembre de 2013

PhD and PostDoc - Visual Analysis in Population Imaging Research (VAnPIRe)

The PhD/PostDoc position will be part of the Population Imaging Genetics project (http://www.tudelft.nl/en/current/nieuwsartikelen/stw-perspectief-topsectoren/stw-imagene/) that involves linking observations on the human genome to observations in imaging data. Novel, genome-wide sequencing approaches combined with large-scale population imaging studies open up unprecedented possibilities for discovering the cause of a disease and relating it to its anatomical and functional consequences.
The exact nature of the features (markers) that have the highest correlation with the clinical outcomes under study is by definition hard to predict. Due to the magnitude and heterogeneity of the data, as well as the nonspecific nature of the features that are being sought, this is a complex and laborious process.
We envision a new class of visual analysis techniques that enable the structured and interactive visual exploration of population imaging data. With these techniques, patterns and high-potential hypotheses can be flexibly derived from population imaging data, aiding both the derivation of insight and the search for predictive data features.
The main aim of this project is to develop and evaluate a new, interactive visual analysis approach that enables the extraction of patterns and high-potential hypotheses from the irregular and complex population imaging research data.
New insights into the mechanisms behind the clinical outcome of a population can be extracted by augmenting the human visual system with interactive visualization and coupled feature extraction techniques.



Apply through the official pages:

PhD: http://recruitment2.tudelft.nl/vacatures/index.php?lang=en&id=528599&type=w

PostDoc: http://recruitment2.tudelft.nl/vacatures/index.php?lang=en&id=528598&type=w

domingo, 22 de septiembre de 2013

PhD in Computer Graphics in Barcelona


Seeking candidates for Ph.D research position:

Job Title: Graphics PhD

Context and Mission:
We are looking for a student to pursue a PhD degree in the areas of Computer Graphics and Visualization.
The student will join a collaboration project between the Atomic and Electronic Protein Modeling (EAPM,
http://www.bsc.es/life-sciences/electronic-and-atomic-protein-modelling) group at the BSC and the Modeling, Visualization, Interaction, and Virtual Reality (ViRVIG (MOVING), http://www.virvig.eu/) group at the UPC.
This collaborative project aims to develop biomolecules visualization (interactive) techniques.

Main Responsibilities:
  • Design and development of new algorithms for the visualization of large models of molecules using GPU capabilities.
  • Design and development of new algorithms for expressive visualization of molecular simulations.

Skills required and/or beneficial
  • Background experience in graphics programming, including GPU programming.
  • Additionally, knowledge of HCI and mobile development is a plus.
  • Conversational technical English is required.

Qualifications & Experience (as example)
  • Undergraduate degree in Computer Science.
  • Capacity to interact and build strong relations with a diverse team.
Call closes: Saturday, October 19, 2013.
Applications: through BSC's website: 
http://www.bsc.es/about-bsc/employment/vacancies/phdstgv
Further information: contact directly 
Pere-Pau Vázquez or Àlvar Vinacua.

martes, 17 de septiembre de 2013

Open Position with the Computer Graphics and Virtual Reality Group Bremen

Two PhD research positions (full-time) with the Computer Graphics and Virtual Reality Group at the University of Bremen, Germany, to be filled as soon as possible

Project: Interaction with a Simulator of Autonomous Navigation in Space Salary is according to the German Federal pay scale (TV-L 13, gross salary approx. EUR 40,000 p.a., supported by the BMWi).

Project Description:
Autonomous navigation of satellites and space probes is becoming an increasingly interesting research topic. One possible application could be mining of asteroids for precious resources.
In order to develop such autonomous systems, a complete simulation of them is necessary; moreover, a range of interaction and visualization techniques must be integrated in the simulator.
The work will include 3D reconstruction from point clouds, rendering and simulation of asteroid surfaces, proximity computations, and physically-based simulation, among others. In addition, a software system for simulating the whole probe including the environment will have to be designed and developed, plus interaction metaphors to interact with parts of the system, and visualization methods to visualize parts of the state of the complete system.

About us:
The position offers great opportunities for collaboration with other members of the project, such as the institute of space technology and space applications at UniBW, Munich, and the institute of cognitive neuroinformnatics. This project provides a vibrant research environment where a broad range of activities related to space and virtual reality are being pursued (computer graphics algorithms to neuro-informatics to space exploration). The successful candidate will be working with a dynamic, friendly, and helpful team of computer graphics researchers. Our research group is part of the school of computer science at University of Bremen. Our university is a mid-sized university with about 20,000 students, a lot of them international students, offering a broad range of fringe benefits such as sports facilities, cultural activities, and  daycare.

Qualifications:
Candidates should have an excellent Master’s degree or equivalent in computer science or mathematics, or related disciplines such as physics, etc. Ideally, you have specialized in real-time computer graphics or physically-based simulation, and you have good knowledge about applied mathematical methods and parallel programming. Required skills are solid experience in C++ software development, and a good command of English (reading/writing/speaking). In addition, the successful candidate will be highly self-motivated, passionate about their work,  and have good ability to work both independently as well as in a team in a multidisciplinary environment.

Conditions of employment:
The position is available for a period of 4 years (under the condition of job release).

As the University of Bremen intends to increase the proportion of female employees in science, women are particularly encouraged to apply. In case of equal personal aptitudes and qualification, disabled persons will be given priority. Applicants with a migration background are welcome.

How to Apply & What to Do in Case of Questions:
Applications should comprise a cover letter, complete CV including any achievements, degree certificates (including list of courses and grades), names and contact details of at least two referees, and other credentials if any (e.g., recommendation letters, publications, etc.). Please address questions about the position and send your application (preferably by email) to:

     Prof. Dr. Gabriel Zachmann,  zach at cs.uni-bremen.de

Application deadline: October 12, 2013 (or until a suitable candidate is found).


G. Zachmann
University of Bremen
Bibliothekstr. 1
28359 Bremen / Germany

For a paper-based application, please make sure to only send document copies as all received application material will be destroyed after the selection process.

lunes, 16 de septiembre de 2013

Position at zSpace for Principal Interaction Designer


Principal 3D Interaction Designer

Work with the most extraordinary immersive 3D technology on the market.  Be a part of the team to enable the zSpace’s developer community to build the next generation of 3D applications.  You will be a key contributor in translating our vision into reality. The position will report to the Chief Design Officer.   

Job Responsibilities

  • Lead the conceptual vision and design of 3D user interfaces for the zSpace platform and the UI toolkit.
  • Drive the process of user-centered design for interaction design at any point in the product development process.
  • Create design specifications and design standards in the form of story boards, product flows prototypes, wireframes (UI layouts and components), and screen flows.
  • Collaborate with design, product, marketing and engineering teams throughout creative process.
  • Communicate design concepts to stakeholders.
  • Define the UI toolkit requirements definition by participating engaging with partners and participating in early stage user research.
  • Closely monitor implementation and continue design work as needed through release, and beyond.
  • Passion for making great products.

Job Requirements

  • 10+ years of industry experience in interaction design.
  • Masters Degree in Interaction Design, Human-Computer Interaction, Human Factors or
  • related discipline.
  • Demonstrated ability to lead the design direction/design patterns of a large scale UI projects including the underlying conceptual models.
  • Ability to work on problems of complex and diverse scope, and to identify creative alternatives.
  • Experience in applying user research, user needs validation and usability evaluation.
  • Strong project management skills, including juggling multiple projects.
  • Effective in communicating conceptual ideas, detailed designs, and design rationale both verbally and visually.
  • Demonstrated ability to work collaboratively in diverse, cross-departmental teams.
  • Experience designing for a broad set of UI platforms including web, desktop and mobile.
  • Expertise in 3D, Andriod Mobile and data visualization are a plus.
About zSpace
zSpace, Inc.® is a leading-edge technology provider that enables natural interaction with virtual-holographic 3D imagery through it’s flagship product, zSpace®.  Targeting markets including, manufacturing, architecture, engineering, government, medical and research, zSpace aims to accelerate design and development processes and increase productivity through interactive 3D visualization.  zSpace is a privately held, venture backed company located in Sunnyvale, CA, and has filed more than 30 patents for its innovative technologies.
To apply, send email to cthompson@zspace.com.

martes, 27 de agosto de 2013

PhD Position at the Department of Human-Computer Media at the University of Würzburg, Germany

The Immersive Media Group at the Department of Computer Science and the Department of Human-Computer Media at the University of Würzburg, Germany are inviting applications for a PhD Position for a period of 4 years starting in October 2013 (or later).
The responsibilities include teaching in the study courses “Media Communication” and “Human-Computer Interaction”. In addition, it is expected that candidates participate in research projects at the Immersive Media Group (img.uni-wuerzburg.de/en), in particular in the area of perceptual user interfaces for 3D touch interaction, and pursue a doctoral degree.
It is required that candidates hold a (natural scientific) university degree (diploma or master), preferably in the fields Computer Science (in Media) or Human-Computer-Interaction, have very good programming skills and interest in interdisciplinary teamwork.
Preferable are skills and knowledge in the field of interaction techniques, user studies, as well as expertise with in-/output devices (e.g., stereoscopic displays, multi-touch devices, etc.), good command of English, as well as interests in at least one of the following research fields:

•  Virtual, Augmented or Mixed Reality,
•  Human-Computer Interaction,
•  Interactive 3D Computer Graphics,
•  Computer Vision,
•  Interaction Design,
•  Perceptual Psychology, and/or
•  Cognitive Sciences.

Salary for the PhD position is according to E13 TV-L (100% position, 4 years).

The university seeks to increase the number of female researchers, and we particularly invite women to apply. Handicapped applicants will be given preference if they are equally qualified. Part-time positions are possible. The position is open starting October 1, 2013. Screening of candidates will begin at middle of September, 2013, and will continue until the position is filled.
Applications with the typical information should be sent as pdf document not later than September 1, 2013:
Prof. Dr. Frank Steinicke
frank.steinicke@uni-wuerzburg.de

Open Position with the Computer Graphics and Virtual Reality Group Bremen



Post-graduate research position (full-time) with the SFB/TR 8 Spatial Cognition / Department for Mathematics and Computer Science at the University of Bremen, Germany, to be filled as soon as possible

Project I8-[DextrousSpace] -
Dextrous Spatial Interactive Manipulation of Virtual Objects Salary is according to the German Federal pay scale (TV-L 13, gross salary approx.EUR 40,000 p.a., supported by the German Research Foundation (DFG)).

Project Description:
The Computer Graphics and Virtual Reality group is seeking a researcher for scientific work on natural and direct interaction methods in virtual environments.
The successful candidate will be expected to take over responsibility for and perform both theoretical research and practical development towards a PhD degree.
Research areas will be novel virtual interaction methods, physically-based simulation, and geometric acceleration data structures. One goal of the work is to develop realistic, real-time, direct spatial manipulation methods, in particular those that involve dextrous manipulations using virtual hands and other metaphors. Major challenges are the real-time requirements, numerical robustness, and physical plausibility. Another goal are 3D virtual system control methods. As part of your work you will present your results at internationally visible venues.

About us:
The position offers great opportunities for collaboration with other members of the Collaborative Research Center on Spatial Cognition, a vibrant research environment where a broad range of activities related to space and cognition are being pursued(ranging from robotics to neuro-informatics to psychology).
The successful candidate will be working with a dynamic, friendly, and helpful team of computer graphics researchers. Our research group is part of the school of computer science at University of Bremen. Our university is a mid-sized university with about 20,000 students, offering a broad range of fringe benefits such as sports facilities, cultural activities, and daycare.

Qualifications:
Candidates should have an excellent Master's degree or equivalent in computer science or mathematics, or related disciplines such as physics, etc. Ideally, you have specialized in real-time computer graphics or physically-based simulation, and you have good knowledge about applied mathematical methods and parallel programming. Required skills are solid experience in C++ software development, and a good command of English (reading/writing/speaking). In addition, the successful candidate will be highly self-motivated, passionate about their work, and have good ability to work both independently and in a team in a multidisciplinary environment.

Conditions of employment:
The position is available for a period of 1.5 years. Upon successful completion, the position can be prolonged (with different funding) for another 3-year period, under the condition of job release.
As the University of Bremen intends to increase the proportion of female employees in science, women are particularly encouraged to apply. In case of equal personal aptitudes and qualification, disabled persons will be given priority. Applicants with a migration background are welcome.

How to Apply & What to Do in Case of Questions:
Applications should comprise a cover letter, complete CV, degree certificates (including list of courses and grades), names and contact details of at least two referees, and other credentials if any (e.g., recommendation letters, publications, etc.). Please address questions about the position and send your application (preferably by email) to:

Prof. Dr. Gabriel Zachmann, zach at cs.uni-bremen.de Application deadline: September 12, 2013 (or until a suitable candidate is found).

G. Zachmann
SFB/TR 8 Spatial Cognition
University of Bremen
Bibliothekstr. 1
28359 Bremen / Germany. For a paper-based application, please make sure to only send document copies as all received application material will be destroyed after the selection process.