martes, 19 de septiembre de 2017

Assistant Professor in Virtual Reality

The University of Arkansas at Little Rock is looking for a tenure-track assistant professor in virtual reality.


Posting NumberFNC00968
UALR Functional TitleAssistant Professor - Computer Science / R98722
Position NumberR98722
DepartmentComputer Science Department
Position Summary
The Department of Computer Science at the University of Arkansas at Little Rock (UA Little Rock) seeks an outstanding applicant for a tenure-track faculty position in Computer Science at the Assistant Professor rank. Stronger candidates at higher ranks may be considered. Salaries commensurate with the rank of the position and qualifications will be offered. This position is governed by state and federal laws, and agency/institution policy.
Job Duties and Responsibilities
  • Successful candidates must have a strong commitment to high quality research and teaching at undergraduate and graduate levels, as well as service;
  • Develop curriculum and new modes of instruction;
  • Teach effectively in classroom and lab settings;
  • Establish and sustain independent and interdisciplinary research; 
  • Produce scholarly publications in leading scientific journals; 
  • Present at major conferences; 
  • Work with major funding agencies; 
  • Secure external funding; 
  • Supervise undergraduate and graduate students; 
  • Participate in and contribute to major professional societies; 
  • Participate in shared faculty governance; 
  • Contribute through research, teaching, and service to the diversity and excellence of the learning experience in order to train the next generation of computer scientists.
  • Perform other duties as needed.
Knowledge, Skills, and Abilities
While other specializations will be considered, preference will be given to applicants with experience in the following areas:

  • Game Development: Applicants with strengths in various aspects of game development such as computer graphics, game design, game programming, animation, visualization, simulation, virtual reality, augmented reality, or mobile applications are encouraged to apply;
  • Computer Systems: Applicants with strengths in various aspects of computer systems such as cybersecurity, systems architecture, operating systems, networking, or cloud/high performance computing are encouraged to apply;
  • Virtual reality: Applicants with strengths in various aspects of virtual and augmented reality application design, development, and evaluation such as software engineering, interactive computer graphics, human-computer interaction, collaborative systems, or immersive systems are encouraged to apply.
Required Education and/or Experience
A Ph.D. in Computer Science or related discipline; evidence of strong research potential; good communication skills, and a commitment to teaching at the undergraduate and graduate levels.


sábado, 2 de septiembre de 2017

Open PhD Positions with the Computer Graphics and Virtual Reality Group Bremen

Two Open PhD Positions with the Computer Graphics and Virtual Reality Group Bremen

Salary is according to the German Federal pay scale (TV-L 13, full time).

The work in this position will be carried out within the SFB “EASE – Everyday Activity Science and Engineering” (funded by the DFG), which is to perform fundamental research to enable robots to do human everyday activities, such as setting a table or loading a dish washer.
One strand of research of the CGVR lab in this endeavor is to develop algorithms such that robots can “envision” the outcomes of their tentative plans by simulating the real world around them before they actually follow through with their plan. This requires novel methods for faster-than-realtime physically-based simulation and the development of predicates in order to evaluate the outcomes.
In another strand, we will deal specifically with the challenge of grasping. Here, the task is to develop novel methods such that a human user can grasp virtual objects using a virtual hand with high simulation fidelity and high dexterity. The goal is to allow humans to interact with virtual objects just like in real live, and to study their grasping behaviors under a large variety of scenarios and parameters.

More information can be found at: http://cgvr.informatik.uni-bremen.de/jobs.shtml

viernes, 1 de septiembre de 2017

Open PhD and PostDoc position in 3D spatialization at TU Wien


The Rendering and Modeling Group at the Institute of Computer Graphics and Algorithms, TU Wien, is looking for a PhD student and a PostDoc in the area of 3D spatialization.

Details are here:

The research is embedded in a larger research cluster on "Smart Communities and Technologies" at TU Wien, including further open positions on Cyber-Physical-Human Ecosystem and Model Building and Visual Analytics, and thus offers a great opportunity for both high-quality computer-graphics research as well as interdisciplinary research.

Applications are due September 28, 2017.