jueves, 27 de octubre de 2016

Two New PhD Scholarships at the HIT Lab NZ


HIT Lab in New Zealand has two new PhD scholarships, one in multisensory VR and the other in indoor/outdoor tracking for AR. More information at:

PhD Scholarship in Multisensory VR: http://tinyurl.com/hitlabnzphd2016-1
PhD Scholarship in Indoor/Outdoor Tracking for AR: http://tinyurl.com/hitlabnzphd2016-2

lunes, 24 de octubre de 2016

Visualisation Scientist @ Science and Technology Facilities Council

The Visualisation Group, with more than a decade track record in visualization software and system engineering, and an ambitious growth plan for the next three years, is seeking a highly motivated and experienced research scientist to commit to the development of user driven software tools for visualisation and image analysis codes supported by the Group.
More details:

http://www.jobs.ac.uk/job/AUP545/visualisation-scientist/

PostDoc in Fluid Simulation at University of Siegen

The Computer Graphics and Multimedia Systems Group of the Faculty of Science and Technology at the University of Siegen aims to fill at the earliest possible date the following vacancy:

                one Post Doc for Computer Graphics (focus: fluid simulation)
                (fulltime position, salary scale 13 TV-L)

This position is initially limited in time to a period of two years with potential for contract prolongation depending on a positive project development. The term is limited by the regulations of the German Wissenschaftszeitvertragsgesetz (WissZeitVG).

Your tasks:

We are looking for a talented researcher who has interest in contributing to research in the field of particle based fluid simulation and visualization, preferably with a strong implementation to realizing efficient algorithms on graphic processors.

Your profile:

We expect excellent PhD grades in the fields of Computer Science or Mathematics  with a clear relation to particle based fluid simulation, which finds reflection in pertinent high-level publications. We also expect excellent knowledge of spoken and written English.

You will be given opportunity to work towards your habilitation.

The University of Siegen is an equal-opportunity employer and is committed to increasing the number of women involved in research and teaching. We therefore encourage qualified women to apply. The University of Siegen offers excellent opportunities to combine career and family. Applications from competent disabled persons are welcome.

Written applications including a full CV, certificates, grade transcripts and two letters of recommendation should be sent to Prof. Andreas Kolb, University of Siegen, ET-I, Computergraphik no later than 02.11.2016 under ref. Mark 2016/Fak.IV/ETI/WM/217.

For more information on the Chair and the University of Siegen please refer to our homepage http://www.cg.informatik.uni-siegen.de andhttp://www.uni-siegen.de.

viernes, 21 de octubre de 2016

Three-year Postdoctoral Position in Multisensory Virtual Reality

The Human Interface Technology Lab New Zealand (HIT Lab NZ) at the University of Canterbury in Christchurch, NZ has an immediate opening for a postdoctoral researcher.

This three-year position will focus on the design, implementation, evaluation, and deployment of multisensory feedback techniques in immersive Virtual Reality (VR) systems. The work will involve research into methods for generating and delivering multisensory cues in concert to produce user experiences that mimic real-world situations in high fidelity.

In addition, novel user interface techniques focusing on expressive, non-fatiguing interaction that can be used to support long-duration VR use will be designed and evaluated.

The successful candidate must have completed a PhD in a VR-related field, such as computer science, and have a history of successful work in conducting user studies in VR, as evidenced by publications in appropriate venues.

Significant mentoring of the successful candidate will be provided by senior academic staff, giving the candidate a solid foundation for assuming a more-permanent position at the conclusion of the appointment. The candidate will be given significant freedom to help manage and guide the more-junior members of the research team, and as such, build skills in project and team management.

Results of the work will be submitted for publication in leading journal and conference venues, and there is significant budget for travel to present the work.

The candidate will also have the opportunity to assist in delivering courses within our Master of Human Interface Technology programme, covering tropics around usability, prototyping, and evaluation.

The HIT Lab NZ is one of the leading research labs focused on human-centred design of technology to support people in all facets of their lives. We put the person first, and then apply an appropriate mix of technology for that person in the context of the tasks they are doing. The Lab is very international in flavour, and interdisciplinary in thought and approach.

Needless to say, New Zealand provides an unbelievable setting to perform this work, and the HIT Lab NZ values a balanced approached to work and life. Christchurch is the prime spot to launch excursions around New Zealand, as it has an international airport, and is in the middle of South Island. This provides easy access to beaches, pristine forests with extensive, well-maintained walking and mountain-biking tracks, excellent skiing in winter, and easy connections to other locations such as Australia. Christchurch is also very family friendly.

For more information or to submit your application, please see the following links:
Official posting and application link: http://tinyurl.com/hitlabnzpostdoc2016
University of Canterbury: http://www.canterbury.ac.nz/
Living & Working in NZ: https://www.newzealandnow.govt.nz/

jueves, 13 de octubre de 2016

Open Position with the Computer Graphics and Virtual Reality Group Bremen

Research assistant with the Computer Graphics and Virtual Reality Group at the University of Bremen, Germany.

Salary is according to the German Federal pay scale, TV-L 13, full position.

Job Description:
The work in this position will comprise 3D geometric algorithms and virtual reality in the context of medical simulation. The particular application is the training of surgeons for procedures involving the replacement of hip joints. The successful candidate will collaborate with other German partners providing 3D models, force-feedback, and game software platforms. The job of the successful candidate is to work on geometric algorithms for penetration computations and the simulation of milling during the procedure. At the end of the project, after two years, the system should enable surgery students to experience a hip joint procedure both visually and haptically in a virtual reality setup. This will greatly facilitate the training of surgeons and help them make fewer mistakes when beginning to practice.

About us:
The position offers great opportunities for collaboration with other members of both the computer graphics group and other groups. This job provides a vibrant research environment where a broad range of activities related to 3D graphics algorithms and virtual reality are being pursued. The successful candidate will be working with a dynamic, friendly, and helpful team of computer graphics researchers. Our research group is part of the school of computer science at University of Bremen. Our university is a mid-sized university with about 20,000 students, a lot of them from abroad, offering a broad range of fringe benefits such as sports facilities, cultural activities, and  daycare.

Qualifications:
Candidates should have an excellent Master’s degree or equivalent in computer science, or related disciplines such as mathematics, physics, etc. Required skills are solid experience in C++ software development, and a good command of English (reading/writing/speaking). Ideally, you have specialized in real-time computer graphics or 3D geometric algorithms, you are capable of effectively applying mathematical methods, and you have good knowledge in GPGPU programming. In addition, the successful candidate will be highly self-motivated, passionate about their work,  and have good ability to work both independently as well as in a team in a multidisciplinary environment. Speaking German, at least for conversation, is a plus.

Conditions of Employment:
For the time being, the position is available until 31.8.2018 (under the condition of job release), with the aim of extension.

As the University of Bremen intends to increase the proportion of female employees in science, women are particularly encouraged to apply. In case of equal personal aptitudes and qualification, disabled persons will be given priority. Applicants with a migration background are welcome.

How to Apply & What to Do in Case of Questions:
Applications should comprise a cover letter, complete CV including any achievements, degree certificates (including list of courses and grades), names and contact details of at least two referees, and other credentials if any (e.g., recommendation letters, publications, etc.). Application by email is preferred.
We encourage candidates to apply immediately, but will continue to review applications until the position is filled.
If you have any questions about the position, please do not hesitate to address them to the above email address.

Prof. Dr. G. Zachmann
University of Bremen
Bibliothekstr. 1
28359 Bremen / Germany
Email:  zach at cs.uni-bremen.de

For a paper-based application, please make sure you only send copies, as all received application material will be destroyed after the selection process.

lunes, 10 de octubre de 2016

Tenure-track Faculty Position at WPI in VR and Games

The WPI Interactive Media and Game Development (IMGD) Program and the Computer Science Department jointly seek to hire a tenure-track faculty member to start July 1, 2017. Candidates should hold a Ph.D. in Computer Science or related discipline at the time of appointment.

Established in 2005, WPI’s top-ranked IMGD program is a collaborative venture between the Computer Science, Humanities & Arts, and Social Science & Policy Studies departments, with close affiliations to the Learning Sciences and the Robotics Engineering Programs. IMGD has a robust undergraduate B.S. program that balances artistic and technical skills, with a growing graduate M.S. program in interactive media and game design. We welcome faculty candidates with expertise in any of a variety of relevant areas, such as (but not limited to): novel interface design, technical game development, mobile and networked games, virtual and augmented reality, procedural content generation, and technical animation. Successful candidates will have a clear plan to establish a research program within IMGD, seek external research funding, and participate in teaching at both the graduate and undergraduate levels in IMGD and the Computer Science department.

The 14 core and 9 affiliated IMGD faculty members bring diverse skills and experiences to the teaching and scholarship of all things interactive. The IMGD Program enjoys strong support from the university and has state-of-the-art space and equipment for designing, creating, and evaluating next-generation interactive experiences. Further, Massachusetts offers an excellent home for game developers with an active independent game developer scene, hosting PAX East, Boston FIG, and a number of other game-related organizations and events. We expect successful candidates to contribute to the collaborative and collegial atmosphere we currently enjoy. For more information about the IMGD Program, please visit http://imgd.wpi.edu.

To apply, please submit a C.V., brief statements of research and of teaching, and three letters of recommendation via our online
application system: https://careers.wpi.edu/postings/3864.
Applications received by December 15, 2016 will be given full consideration.

To enrich education through diversity, WPI is an affirmative action, equal opportunity employer. Women and members of traditionally underrepresented groups are especially encouraged to apply.

We are an Equal Opportunity Employer and do not discriminate against applicants due to race, color, age, religion, sex, sexual orientation, gender identity, national origin, veteran status or disability. We are looking for individuals who value creativity, diversity, inclusion,and collaboration.