jueves, 31 de octubre de 2013

Mobile System Engineer at ESA

Title: Mobile System Engineer
Reference: ESA/VN-ECSAT(2013)003, REV. 4
Issue Date: Tue, 29-Oct-2013
Directorate: Telecommunications and Integrated Applications
Grade: A2/A4
Duty Station: ECSAT
Closing date: Tue, 26-Nov-2013
You can find all current ESA Job Opportunities on the Internet at:
http://www.esa.int/About_Us/Careers_at_ESA/Vacancies

lunes, 28 de octubre de 2013

Post-doc & PhD position on physically-based animations of complex materials available at TU Munich

One post-doctoral researcher and one Ph.D. position are available at the Technical University of Munich in the area of physically-based animations of complex materials for games and movies.

The Technical University of Munich currently has a new research focus on computer games and digital effects. A particular emphasis lies on the efficient simulation of complex materials, such as deformable bodies, fracture and fluid effects. It is an area that has found wide spread use in the movie industry, but many challenges remain to employ these techniques in games, and to use increase usability of the simulations.

While the program will focus on fundamental research topics, industry relevance is likewise a strong focus. Especially the area of computer games so far is a challenging field for expensive simulations due to the strict time and resource constraints. The goal of this program is to push the boundaries of complex physics simulations for interactive applications.

Research areas include, but are not limited to, data-driven algorithms and machine-learning approaches, efficient parallel solvers, accurate discretizations and procedural modeling of physical phenomena.

If you are interested in applying, you should have a strong background in numerical algorithms, have experience implementing C/C++ algorithms, and you should be excited to work on state-of-the-art research in the CG area. Good English skills are also a plus. For the post-doctoral position, you should have a strong publication record in computer graphics, or a related discipline such as computer vision, applied physics or numerical math.

This is a full time position, with payment and benefits according the German public service employment levels (TV-L E13, 100%). To apply, please send your CV to the address below. Also, if you have questions, simply send a mail to:

Nils Thuerey
Email: 
nils.thuerey@tum.de
Phone: 
+49 (0)89 289 19484
http://wwwcg.in.tum.de/group/persons/thuerey.html

martes, 22 de octubre de 2013

Two Postdoctoral Position at University of Bath

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Two Postdoctoral Position at University of Bath:
the ACQUISITION of URBAN ASSETS
and TOTAL SCENE MODELLING.

Salary: Starting from £30,424, rising to £36,298

Duration of contract: 3 years.

Closing date: 25th November, or until appointment, whichever is sooner.
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OAK: Outdoor Asset Capture.

The University of Bath and University College London are engaged in joint research designed to address core Computer Science issues raised by the needs of the creative industries -- the film, games, and broadcast sectors in particular.
Six internationally known industrial leaders are involved through an advisory panel.

The purpose of the OAK project is to enable these industries to easily use images and video to acquire models of outdoor objects and locations, in urban, semi-urban, and natural environments. These models must be editable and controllable by creative users.
We plan to acquire assets at a range of scales from a few millimetres through the kilometres, from bark to trees to forests.

There are now two post-doctoral vacancies open in relation to this work.

One of these positions deals with ACQUISITION, MODELLING AND EDITING OF URBAN ASSETS such as buildings and street furniture.
The key here is to acquire such models from images and video such that new instances, not in the source images, can be created.

The other is TOTAL SCENE MODELLING, that is using procedural methods to build new large scale scenes populated with outdoor dynamic assets at all scales.
This will require developing new ways for artists to generate and control data-driven models acquired from all of OAK.

Successful candidates will join a strong team already engaged in the OAK project. They must be able to demonstrate an excellent publication record at least one of Computer Vision, Computer Graphics, Machine Learning. They will be able to work both alone and as part of a multi-site team. They will be able to engage with researchers in relevant industries via our industrial advisory panel.

Candidates are encourage to contact us before applying.
Those interested in ACQUISITION, MODELLING AND EDITING OF URBAN ASSETS are directed towards Dr Darren Cosker (dpc@cs.bath.ac.uk).
Those interested in TOTAL SCENE MODELLING are directed towards Prof. Phil Willis (pjw@cs.bath.ac.uk) or Prof. Brian Wyvill (b.wyvill@bath.ac.uk).

The OAK project is led by Dr Peter Hall, who will answer questions on either vacancy and the project as a whole (pmh@cs.bath.ac.uk).
Formal applications must be made through Bath official website.

Apply for TOTAL SCENE MODELLING: www.bath.ac.uk/jobs/Vacancy.aspx?ref=VH1753R
Apply for ACQUISITION of URBAN ASSETS: www.bath.ac.uk/jobs/Vacancy.aspx?ref=VH1750R

Closing date: 25th November, or until appointment, whichever is sooner.

jueves, 17 de octubre de 2013

Post-doc position at the University of Minnesota Duluth


The Simulation and Interaction in Virtual Environments (SIVE) Lab at the University of Minnesota Duluth is seeking a postdoctoral researcher to join our team of computer scientists, boundary layer meteorologists, atmospheric scientists, engineers, and urban planners on the GEnUSiS Project. GEnUSiS stands for Green Environmental Urban
Simulations for Sustainability. The project focuses on understanding the complex relationships between urban form, including green infrastructure, and the environment. In particular, we are developing simulation, visualization, and interaction tools aimed at generating knowledge for how to minimize energy, mitigate pollution, and improve
the urban microclimate. The project is a multi-disciplinary, collaborative project between researchers at the University of Utah's Mechanical Engineering Department and the University of Minnesota Duluth's Computer Science Department. The project is funded by the National Science Foundation.

Ideal candidates will have experience that demonstrates high-quality independent research and potential for teaching. Candidates will be expected to contribute to research and publication activities within our group. Candidates with demonstrated experience in one or more of the following areas are of particular interest to the GEnUSiS group:

– visualization and interaction in virtual environments
- scientific simulation
- GPU programming related to visualization or scientific computation

To be qualified for the position, the candidate must have a Ph.D. degree in Computer Science or a related discipline.

The postdoctoral position is funded by the 3M William L. McKnight Foundation and includes a professional training component that requires the postdoctoral researcher teach one class during the appointment.

Initial appointment will be for one year with the possibility of
renewal for subsequent years.

Applicants can apply online at:


For additional information about the postdoctoral postiion, please contact Pete Willemsen <willemsn@d.umn.edu>

lunes, 7 de octubre de 2013

Virginia Tech High Performance Visualization - New Position

Working Title: Computational Scientist
Faculty Rank: Lecturer
Role Title: Professional Faculty
Posting Number: AP0130139
Position Summary: The personnel in this position will support faculty and students to effectively implement high-performance visualization solutions such as cluster rendering, remote rendering and distributed visual analytic tools in a many-core and multi-node scientific computing environment. Provide technical consulting and user support: debugging, supporting application parallelization, performance tuning and innovation in the effective use of high-performance visualization resources. Install, maintain, and support for commercial and public domain software including workflow and data management tools for analytics. Develop science and engineering educational program (such as workshops and lecture series) for VT faculty and students. Pursue a research agenda and collaborate with other VT science and engineering faculty to create opportunities and projects for external grants.

Required Qualifications:
The position requires a Masters or equivalent experience in science or engineering discipline. Other requirements include:
-Ability to understand the computational requirements of scientists and engineers in the use of high performance visualization technologies.
-Experience in the deployment and technical troubleshooting of large scale visualization resources.
-Experience in technical user support and parallel code development (for example, C++, Linux, OpenGL).
-Experiences in graphics application profiling & optimization for large time series data sets using performance tools in High Performance Computing contexts.
-Experience or familiarity with new technologies such as graphics accelerators and next-generation languages.
-Experience in developing and providing trainings and workshops to staff, students, and faculty in an academic setting.
-Demonstrated experience in successfully developing and leading research projects in scientific visualization through collaboration with external groups in some science and engineering domain.
-Excellent interpersonal skills, communications skills, and organizational skills.
-Self-motivated with proven capability to work effectively in team environment.

Preferred Qualifications:

PhD is preferred. Experience in developing open source, scientific applications is a plus
See also:
https://listings.jobs.vt.edu/postings/41763
http://www.arc.vt.edu
http://www.youtube.com/user/vtvisionarium
https://snoid.sv.vt.edu/visionarium/

jueves, 3 de octubre de 2013

Multiple Post-Doctoral Research Fellow Positions in Clemson University

 Multiple Post-Doctoral Research Fellow Positions, School of Computing

The School of Computing at Clemson University is seeking applicants for multiple Post-Doctoral Research Fellow positions with an emphasis on applications to medicine and health.  In particular we are looking for applicants with skills and experience in the following focus areas: Visualization, Machine Learning/Data Mining/Information Retrieval/Text Analysis, Computational Science and Social Analytics, Manufacturing, Virtual Reality and Visual Simulation.

These positions are part of Clemson’s strategic hiring initiative in Computational Science and Visualization. The project duration is one year and renewal of post-doctoral fellows funding will be based on the progress made toward the success of the initiative. Renewal of the funding may be in the form of continuation of the post-doctoral fellows, hiring of research faculty, or hiring of tenured/tenure-track faculty.
The School of Computing comprises three academic units representing a broad cross-section of computing and its applications: (1) the Division of Computer Science, (2) the Division of Visual Computing, and (3) the Division of Human-Centered Computing. The school includes 31 tenured/tenure-track faculty, 6 lecturers, 419 undergraduates, and 215 graduate students. Competitive funding for FY12 was over $5 million.
Clemson University is the land-grant institution of South Carolina, enrolling approximately 15,000 undergraduates and 4,000 graduate students. A faculty of 1,400 and staff of 3,000 support 84 undergraduate degree offerings, 73 master’s degree programs, and 40 Ph.D. programs. Research and economic development activities are enhanced by public-private partnerships at three innovation campuses, and six research and education centers located throughout South Carolina.
Clemson University is ranked 21st among national public universities by U.S. News & World Report. Clemson University is described by students and faculty as an inclusive, student-centered community characterized by high academic standards, a culture of collaboration, school spirit, and a competitive drive to excel.
Clemson University is an Affirmative Action/Equal Opportunity employer and does not discriminate against any individual or group of individuals on the basis of age, color, disability, gender, national origin, race, religion, sexual orientation, veteran status or genetic information.

Position Descriptions and Application Information
POST-DOCTORAL RESEARCH FELLOW IN VISUAL SIMULATION
This position will report to Professor Larry Hodges in the Virtual Environments Group and will work with a multidisciplinary group of computer scientists and domain experts on a number of visual simulation projects with an emphasis on healthcare and education.  Current work includes development of multiple training and simulation systems for health care professionals, development and testing of a game for use in post-stroke neurorehabilitation and joint work with the Center for Aviation and Automotive Technology Education using Virtual E-Schools.  In addition to the technical areas associated with the research project, the Post-Doctoral Fellow can expect to gain experience in grant and paper writing, the supervision of student researchers, and multidisciplinary collaboration.
A successful candidate should have a Ph.D. degree in Computer Science or a closely related field and experience in one or more of virtual reality, real-time simulation, virtual humans, experimental design and evaluation, and 3-D interface design.  Exceptional programming skills in C/C++ in addition to excellent written and spoken English skills are essential.  System development experience in the Unity game development ecosystem is a plus.
Interested applicants should send a CV describing their background, skill set, and a brief research statement with career goals, along with the names and contact information of three references and any other relevant information to Dr. Larry F. Hodges (lfh@clemson.edu). The position is currently available.  Application material must be received by November 15, 2013 to receive full consideration, though the search will remain open until the position is filled.

POST-DOCTORAL RESEARCH FELLOW IN VISUALIZATION
This position will report to Professor Joshua A. Levine in the SAVAGE Graphics Lab and will work jointly with researchers in Visual Computing and Clemson CITI on projects focusing on visualization in the presence of uncertain and/or heterogeneous data.  Candidates with expertise in volume visualization and perception will also be considered.  We expect an interdisciplinary role for such a candidate, who will work jointly on the visualization of data coming from, for example, medical, weather, and GIS sources.  In addition to the technical areas associated with the research project, the Post-Doctoral Fellow can expect to gain experience in grant and paper writing, the supervision of student researchers, lecturing at both the graduate and undergraduate level, and multidisciplinary collaboration.
Candidates are expected to have a Ph.D. in Computer Science or a closely related field.  Expertise in statistics, computer graphics, geometric modeling, animation, and medical imaging will also support the tasks in this work.  Strong programming skills, especially experience with 3D graphics and visualization toolkits, are required.  Spoken English and the ability to communicate effectively in groups are essential.
Interested applicants should send a CV describing their background, skill set, and a brief research statement with career goals, along with the names and contact information of three references and any other relevant information to Dr. Joshua A. Levine (levinej@clemson.edu). The position is currently available.  Application material must be received by November 15, 2013 to receive full consideration, though the search will remain open until the position is filled.

Tenure-track position in HCI, CS department, Virginia Tech

The Department of Computer Science at Virginia Tech (www.cs.vt.edu) invites applications for a full-time tenure-track position, at the rank of Assistant Professor, from candidates with expertise in human-computer interaction (HCI). The department is especially interested in sub-areas of HCI involving human interaction with big data or advanced technologies, such as large-scale data visualization and human-robot interaction, but candidates from all areas of HCI are encouraged to apply. Candidates should have a PhD in Computer Science or related discipline at the time of appointment; a strong record of scholarship in human-computer interaction and interdisciplinary areas; demonstrated ability to contribute to teaching at the undergraduate and graduate levels in HCI and related subjects; sensitivity to issues of diversity in the campus community; and the skills to establish and grow a multidisciplinary research group.  Selected candidates are expected to travel occasionally to !
 attend professional conferences/meetings.
 
VT CS faculty have been involved in HCI research since the early days of the field, and lead the interdisciplinary Center for Human-Computer Interaction (hci.vt.edu), a university-wide effort that brings together faculty with strengths in multi-sensory interactive communication, ecologies of displays and devices, social/collaborative computing, and human aspects of data/information/knowledge. Within CS, there are rich opportunities for collaboration in data mining/machine learning, parallel and distributed computing, computational biology and bioinformatics, information retrieval, software engineering, cyber security, cyber arts, and CS education. Beyond the department, HCI faculty members collaborate with researchers in design and the arts (the Institute for Creativity, Arts, and Technology), in engineering and science (the Institute for Critical Technology and Applied Science), and in education, business, and liberal arts.
 
The Department of Computer Science has 36 research oriented tenure-track faculty and 11 research faculty.   There are a total 12 NSF/DOE CAREER award winners in the department. Research expenditures during FY2013 were $11.7 million; total research funding at the beginning of FY2014 was $34 million.  BS, MS, and PhD degrees are offered, with an enrollment of over 550 undergraduate majors (12% women) and over 200 PhD/MS students.  In 2010, CS@VT was ranked 5th in the country in recruiting quality of CS undergrads by the Wall Street Journal. The department is in the College of Engineering, whose undergraduate program was ranked 6th and graduate program was ranked 12th among public engineering schools in 2013 by US News and World Report. Other research centers associated with the department include the new interdisciplinary Discovery Analytics Center (dac.cs.vt.edu), which focuses on ‘big data’ problems in areas of national interest including intelligence analysis, sustainabilit!
 y and health informatics, and the Center for High End Computing Systems www.checs.eng.vt.edu   known for its expertise in high performance computing, including energy efficient and/or heterogeneous supercomputers.  Recently, we designed and acquired HokieSpeed, a CPU/GPU 200+ node machine for use by computational scientists and engineers across campus through a $2M NSF MRI grant. HokieSpeed ranked 11th in the world on the Green 500 List in November 2011.  CS faculty also participate in the Ted and Karyn Hume Center for National Security and Technology (www.hume.ictas.vt.edu), a cyber security center.
 
Virginia Tech is a comprehensive research university with over 31,000 students. This hire is for the main campus in Blacksburg, consistently ranked among the country’s best places to live
www.hr.vt.edu/great-place-to-work/culture-community. 
 
Salary for suitably qualified applicants is competitive and commensurate with experience. Selected candidates must pass a criminal background check prior to employment.
 
Applications must be submitted online to https://jobs.vt.edu for posting #117036. We welcome applications from women and minorities.  Applicant screening will begin December 15, 2013 and continue until the position is filled. Early applications are encouraged. Inquiries should be directed to Dr. Doug Bowman, HCI Search Committee Chair, bowman@vt.edu.
 
Virginia Tech is an equal opportunity/affirmative action institution.

miércoles, 2 de octubre de 2013

3D Interfaces for human-robot collaboration @ Inria, France


The Flowers Team at Inria and Ensta ParisTech (France) is seeking for highly motivated and talented engineers and postdocs interested in the following topics:

* Machine Learning for Robotics
* Human-Robot Collaboration and Interfaces
* Motor control and skill learning
* Personal robotics
* Lifelong robot learning in the context of assistive robotics

The Flowers team is a highly stimulating research environment which has been developing cutting edge research in autonomous robot learning and development, artificial curiosity, imitation learning of motor skills, human-robot adaptive interaction and robot language acquisition. 

Web: http://flowers.inria.fr

We have currently multiple engineer and postdoc positions funded by several EU-FP7-ICT "Cognitive Systems, Interaction and Robotics" projects:

* 3 year expert engineer in robotics
Must have experience in robotics and be capable to conduct complex robotic experiments in an international collaborative project. Programming proficiency in C/C++ and Python. Expertise with real robot systems and the ROS system will be appreciated.

* 3 year expert engineer in human-machine interface
Must have experience in developing human-machine interfaces for augmented reality and interaction with virtual worlds. Programming proficiency in C/C++ and Python.

The candidates will be involved in a european research project on human-robot collaboration, co-working and adaptive interaction. This will also involve close collaborations with several international laboratories, including the Intelligent Autonomous Systems Lab (IAS) at the Technical University of Darmstadt (TU Darmstadt), the Machine Learning & Robotics Lab (Univ. Stuttgart), and the Intelligent Systems group at the University of Innsbruck (Austria). 

To apply send a letter including:
* detailed CV
* course transcripts
* motivation letter
* internship reports
Application should be sent by email to Manuel Lopes: manuel.lopes@inria.fr
https://flowers.inria.fr/mlopes/

Flowers Team:
http://flowers.inria.fr

About Inria:
http://www.inria.fr
Inria is a major research institution at the international level in applied mathematics and computer sciences. Inriaís 3,400 researchers strive to invent the digital technologies of the future. The institute is dedicated to fundamental and applied research in information and communication science and technology (ICST) but also plays a major role in technology transfer by fostering training through research, disseminating scientific and technical information, and participating in international programs. Inria develops many partnerships with industry and fosters technology transfer and company foundation in the field of ICST - some ninety companies have been founded with the support of Inria Transfer, a subsidiary of Inria, specialized in guiding, evaluating, qualifying, and financing innovative high-tech IT start-up companies. Inria is involved in standardization committees such as the IETF, ISO and the W3C of which Inria was the European host from 1995 to 2002. Throughout its eight research centres located, Inria has a workforce of 3800 (2,800 of whom are scientists from Inria or from Inriaís partner organisations such as CNRS (the French National Centre for Scientific Research), universities and leading engineering schools). The researchers at Inria published over 4,800 articles in 2010. They are behind over 270 active patents and 105 start-ups. In 2010, Inria's budget came to 252.5 million euros, 26% of which represented its own resources. They work in 173 project-teams. Many Inria researchers are also professors who supervise around 1000 doctoral students, their theses work contributing to Inria research projects. 
Inria maintains important international relations and exchanges. In Europe, Inria is a member of ERCIM, which brings together research institutes from 19 European countries. Inria is a partner in about 120 FP6 actions and 128 FP7 actions, with 71 proposals in the ICST field.

IEEE VGTC Scholars Program

The IEEE Visualization & Graphics Technical Committee (VGTC) is pleased to announce the VGTC Scholars program, a collective of graduate students who are actively engaged with innovative research in areas relevant to VGTC.  The VGTC Scholars will blog and host discussions on the new VGTC.org website, to enliven the community through raising topics which are on the forefront of research or important to the community.  Scholars will also blog about VGTC-sponsored conferences they attend.  

Each Scholar will be recognized on the new VGTC website (launching soon), and receive a remuneration of US $350.  Scholars will be expected to each post at least 4 blog articles per year.  Terms are for one year renewable.  This is a great opportunity to get your name out there as a recognized innovative thinker and community builder!

We are seeking 6 strong graduate students to become VGTC Scholars, one in each of the following areas:

- Information visualization
- Visual analytics
- Scientific visualization
- 3D user interfaces
- Virtual reality
- Mixed and augmented reality

All graduate students are welcome to apply, but preference will be given to PhD students with a strong publication record.  Having a personal blog or active social media presence will strengthen your application.

If you are interested, please send the following:

- Your name and student status
- A list of publications or a link to your online CV
- Links to relevant blogs or other social media participation, if applicable
- A paragraph describing a topic you would like to write about during your tenure as a VGTC Scholar

In the subject of your email, please include which of the six areas you are interested in.

Emails should be sent to vgtc.scholars@gmail.com.

We will be accepting applications until all positions are filled or until October 18.

Christopher Collins
Online Communities Chair, VGTC
Assistant Professor, University of Ontario Institute of Technology (UOIT)
http://vialab.science.uoit.ca