PhD research position
with the Computer Graphics and Virtual Reality Group
at the University of Bremen, Germany
Job Description:
The
work in this position will comprise research on 3D geometric
algorithms, virtual reality, and 3D visualization techniques. In many of
the application areas we are currently working on (e.g., space mission
simulation or operating rooms), efficient collision detection,
penetration computation, and collision handling algorithms are important
enabling technologies. In addition, visualization and interaction
techniques are necessary for providing good understanding of the
progress and the results of the simulation. Often, both the
visualization and the interaction take place in 3D virtual environments.
The
work will comprise the design and development of those techniques and
algorithms, in collaboration with a small team working already on
various interactive and VR simulator projects.
The tasks will also comprise a small amount of help with teaching in the computer science program (e.g., as teaching assistant).
More information can be found at http://cgvr.informatik.uni-bremen.de/jobs.shtml
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