Human Interface Technology Laboratory – Australia (HITLab AU) has a number of PhD full scholarships available in early 2016. The research topics of the awarded scholarships will align with a wide range of the HITLab's research areas in:
- Human-Computer Interaction (HCI)
- Data Visualization
- Augmented Reality
- Virtual Reality
- User Experience Design
- Internet of Things (IoT)
The
Scholarships provide a stipend of AU$ 25,849 tax free per annum for
three years, with a potential AU$ 7,500 top-up per annum. More
information about the UTAS scholarship program can be found here: UTAS Scholarships
Expressions of Interest (closes on 15 January 2016)
Qualified students should submit an expression of interest to the HITLab AU's Scholarship program by emailing the following information in PDF:
- A complete curriculum vitae
- Educational transcript
- A short statement of why you desire to do doctoral research at the HITLab AU, the specific project and domains (technology and application) that interest you, and your background and experience that qualify you for this work
- Letters from at least two referees who are aware of your qualifications and potential
Please email this information to: enquiries@hitlab.utas.edu.au
About the HIT Lab Australia
The
HIT Lab AU is a university-wide multidisciplinary research laboratory,
part of the School of Engineering & ICT at the University of
Tasmania. The Lab is situated on the Newnham campus in Launceston,
Tasmania. The mission of the HIT Lab AU is to empower people by building
advanced human-computer interface technology that will unlock the power
of human intelligence, link minds globally, and improve the quality of
life worldwide.
The
Lab's key strategy is on collaborative research projects with schools
and disciplines including Engineering & ICT, Architecture &
Design, Visual & Performing Arts, Human Life Sciences, Nursing,
Education, Human Movement, and the Australian Maritime College.
Special
facilities in HITLab AU include 4K tiled wall display, rapid
prototyping workshop, interaction design workshop and
specifically-purposed devices such as eye tracking devices, interactive
surface table, HPC and VR/AR headsets.
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