A female post-doctoral researcher is being sought to join the Institute of Computer Graphics and Knowledge Visualization (see http://www.cgv.tugraz.at for details of the group) at the Graz University of Technology. The position is open to women only in order to increase the percentage of female scientific staff at the Faculty of Computer Technology and Biomedical Engineering.
Position Number: 7110/14/011. The full-time position is restricted to 6 years with the possibility to gain tenure if agreed qualifications have been met. Gross salary: € 48.766 p.a. Expected starting date: 1. July.
Requirements: A PhD in technical sciences (information technology or mathematics). The applicant has excellent written and spoken English and German language skills, and experience in acquisition and management of scientific projects.
The Institute of Computer Graphics and Knowledge Visualization conducts applied research at the interface of computer graphics, simulation science and digital libraries. In the coming years we intent to focus our research on defining an efficient and reduced representation for freeform surfaces. Parallel to this is the question on how to efficiently analyse and simulate the behavior of freeform structures.
We are seeking a highly motivated researcher interested in the field of geometry processing and computer aided geometric design, with an expertise in subdivision surfaces. Experience with isogeometric analysis based on subdivision surfaces is a plus.
The work of a successful candidate will include the scientific development of the above described area of research, acquisition and coordination of scientific projects, teaching and developing courses, and supervision of Bachelor and Master Theses.
For details and requirements see the official announcement: http://www.cgv.tugraz.at/CGV/Home/News
The interested applicant should send documents, including application letter, curriculum vitae, and number of reference of open position to Graz Technical University, the dean of the Faculty of Information Technology and Biomedical Engineering, Univ.-Prof. Dipl.-Ing. Dr.techn. Franz Wotawa, Inffeldgasse 10/II, A-8010 Graz (informatik@tugraz.at). Application deadline: 9. April 2014.
jueves, 20 de marzo de 2014
jueves, 13 de marzo de 2014
Post-doc Position at UCL
Applications are invited for a
postdoctoral Research Associate post on an EPSRC-funded grant in the
Graphics and Vision group at the Department of Computer Science at
University College London (UCL). We seek a candidate with a track record
of expertise in some combination of computer graphics, machine
learning, and computer vision, to work under the supervision of Tim
Weyrich.
The
post is for a researcher who will get involved in our diverse graphics,
vision and special-effects projects, but with primary focus on and
responsibility for the funded project Acquiring Complete and Editable
Outdoor Models from Video and Images. This project aims to develop
interactive computer graphics and vision technology on smart capture,
synthesis and editing of real-world landscapes for special-effects and
games industries. The project is in close collaboration with the
University of Bath and involves a total of six investigators and six
post-docs, as well as an industrial advisory panel of world-leading
special-effects and games companies.
Key Requirements
Candidates
should hold a PhD in a relevant subject, or will shortly be assessed
for a PhD level qualification. Candidates should also have previous
experience in 3D or appearance capture, procedural modelling, or texture
synthesis. Publications in relevant leading peer reviewed conferences
and/or journals are essential (SIGGRAPH, CVPR, PAMI, ICML, etc).
Salary (inclusive of London allowance): £32,699 - £37,427 per annum
The post is funded until 16 October 2016 in the first instance.
Closing Date (has been extended to): 23 Mar 2014
miércoles, 12 de marzo de 2014
Senior Lectureship position available in Games Technology/Games Programming at Bournemouth University, UK
A Senior Lecturer position in the area of game design/programming has become available in the Department of Creative Technology in the Faculty of Science and Technology at Bournemouth University. A doctoral qualification or equivalent and expertise in key aspects of modern game design such as level design are essential.
You will be expected to have a strong understanding of areas including contemporary game engines such as Unreal, CryEngine or Unity, game modification, scripting within engines, content/asset creation for games and, finally, game design concepts and theory. Knowledge and experience in C++ programming is essential. Industry experience in the form of published game titles would be advantageous. A strong research profile in a related area, evidence of successful bids for funding and experience in supervising postgraduate students would be desirable.
http://www.bournemouth.ac.uk/jobs/vacancies/academic/advert/fst5.html
The role is not due to commence until 1 August 2014.
Closing date for applications is midnight Wednesday 9 April 2014.
You will be expected to have a strong understanding of areas including contemporary game engines such as Unreal, CryEngine or Unity, game modification, scripting within engines, content/asset creation for games and, finally, game design concepts and theory. Knowledge and experience in C++ programming is essential. Industry experience in the form of published game titles would be advantageous. A strong research profile in a related area, evidence of successful bids for funding and experience in supervising postgraduate students would be desirable.
http://www.bournemouth.ac.uk/jobs/vacancies/academic/advert/fst5.html
The role is not due to commence until 1 August 2014.
Closing date for applications is midnight Wednesday 9 April 2014.
Suscribirse a:
Entradas (Atom)