We open a faculty position at Telecom ParisTech (joint research unit with CNRS), Paris, France.
The complete position description is here:
http://perso.telecom-paristech.fr/~boubek/jobs/Faculty-Position_Affective-Computing_or_Computer-Graphics_Telecom-ParisTech_En-FR.pdf
The position may be filled either in:
- the Computer Graphics group: applicants should contact me (tamy.boubekeur@telecom-paristech.fr)
or
- Affective Computing: applicants should contact Catherine Pelachaud (catherine.pelachaud@telecom-parsitech.fr)
The deadline for applying is Septembrer 14th and the selection process (review, seminars, final interview) will take place in October. Applicants who do not speak french are expected to be willing to learn it (french classes available all year long).
Potential applicants who are attending SIGGRAPH 2012 can send me a message to arrange a short appointment at the conference.
viernes, 31 de agosto de 2012
Project assistant (PhD student)
The Institute of Computer Graphics at the Faculty of Technology and Natural Science at the
Johannes Kepler University Linz (www.jku.at/cg) is seeking a projected assistant (PhD student) for a project duration of three years (extendable). According to the wage agreement of university employees, the gross salary is 27,000 EUR/year (30h per week).
Applicants must hold a Master or Univ. Diploma degree in computer science or related fields, such as mathematics or mediainformatics, and should have profound experience in one or more of the following areas: computer graphics, computer vision, visual computing.
The research focus will be on development of novel computational photography / light-field photography methods, i.a. in the course of a basic research project funded by the Austrian Science Foundation (FWF).
Additional duties include the support of the acquisition of third-party funds, the collaboration in teaching, and the supervision of theses in master-, bachelor-, and diploma courses. Candidates must be fluent in English (speaking and writing). The candidate has the possibility to obtain a Ph.D. degree.
Linz (http://www.linz.at/english/), the European Capital of Culture, is a nice place in the beautiful alpine uplands between Salzburg and Vienna. For further information, please contact Univ. Prof. Dr. Oliver Bimber, Ph. +43 732 2468-6631, oliver.bimber@jku.at,
http://www.jku.at/cg
To increase the quota of women in academia, we especially encourage female candidates to submit applications. At equal qualification, female candidates will be preferred. Disabled applicants with adequate qualification will come into special consideration.
Applications including curriculum vitae, photo, copies of transcripts and certificates must be submitted to Prof. Dr. Oliver Bimber, Johannes Kepler University Linz, Institute of Computer Graphics, Altenberger Straße 69, 4040 Linz, Austria, or by email: oliver.bimber@jku.at, no
later than August 13th, 2012.
Johannes Kepler University Linz (www.jku.at/cg) is seeking a projected assistant (PhD student) for a project duration of three years (extendable). According to the wage agreement of university employees, the gross salary is 27,000 EUR/year (30h per week).
Applicants must hold a Master or Univ. Diploma degree in computer science or related fields, such as mathematics or mediainformatics, and should have profound experience in one or more of the following areas: computer graphics, computer vision, visual computing.
The research focus will be on development of novel computational photography / light-field photography methods, i.a. in the course of a basic research project funded by the Austrian Science Foundation (FWF).
Additional duties include the support of the acquisition of third-party funds, the collaboration in teaching, and the supervision of theses in master-, bachelor-, and diploma courses. Candidates must be fluent in English (speaking and writing). The candidate has the possibility to obtain a Ph.D. degree.
Linz (http://www.linz.at/english/), the European Capital of Culture, is a nice place in the beautiful alpine uplands between Salzburg and Vienna. For further information, please contact Univ. Prof. Dr. Oliver Bimber, Ph. +43 732 2468-6631, oliver.bimber@jku.at,
http://www.jku.at/cg
To increase the quota of women in academia, we especially encourage female candidates to submit applications. At equal qualification, female candidates will be preferred. Disabled applicants with adequate qualification will come into special consideration.
Applications including curriculum vitae, photo, copies of transcripts and certificates must be submitted to Prof. Dr. Oliver Bimber, Johannes Kepler University Linz, Institute of Computer Graphics, Altenberger Straße 69, 4040 Linz, Austria, or by email: oliver.bimber@jku.at, no
later than August 13th, 2012.
Professorship in Geometry Processing
The Graz University of Technology/ Faculty for Informatics intents to appoint a
Professorship in Geometry Processing
The position will be available at the Institute of Computer Graphics and Knowledge Visualization by March 1, 2013. The contract will initially be for a 5-year period with an optional extension to a tenured position. The position will be paid according to the salary grade A1 of the collective agreement. An overpayment of the monthly minimum salary of t he collective agreement € 4,571.20 (14x per year) can be arranged.
The applicant is expected to work with the research cluster 'visual computing' at Graz University of Technology with a focus on (parametric) modeling in computer graphics, (semi-) immersive rendering and digital libraries (for general document types). An involvement in projects in the field of Cultural Heritage and the willingness to collaborate closely with Fraunhofer Austria and the Fraunhofer IGD is desired.
Graz University of Technology is committed to increasing the percentage of female scientists in teaching and research. Given applicants with equal qualifications, we give priority to women.
Applications should include diplomas, a resume, a list of publications, an overview of current and planned research and teaching activities, copies of the 5 most important publications and references. Applications should be sent electronically and by mail by
15 October 2012
to the Dean of Computer Science, Prof Franz Wotawa, Inffeldgasse 10/II, A-8010 Graz, E-Mail: dekanat.informatik@tugraz.at. For details and the application form, see the official announcement in German: http://tinyurl.com/geomproces.
Professorship in Geometry Processing
The position will be available at the Institute of Computer Graphics and Knowledge Visualization by March 1, 2013. The contract will initially be for a 5-year period with an optional extension to a tenured position. The position will be paid according to the salary grade A1 of the collective agreement. An overpayment of the monthly minimum salary of t he collective agreement € 4,571.20 (14x per year) can be arranged.
The applicant is expected to work with the research cluster 'visual computing' at Graz University of Technology with a focus on (parametric) modeling in computer graphics, (semi-) immersive rendering and digital libraries (for general document types). An involvement in projects in the field of Cultural Heritage and the willingness to collaborate closely with Fraunhofer Austria and the Fraunhofer IGD is desired.
Graz University of Technology is committed to increasing the percentage of female scientists in teaching and research. Given applicants with equal qualifications, we give priority to women.
Applications should include diplomas, a resume, a list of publications, an overview of current and planned research and teaching activities, copies of the 5 most important publications and references. Applications should be sent electronically and by mail by
15 October 2012
to the Dean of Computer Science, Prof Franz Wotawa, Inffeldgasse 10/II, A-8010 Graz, E-Mail: dekanat.informatik@tugraz.at. For details and the application form, see the official announcement in German: http://tinyurl.com/geomproces.
Research Assistant in Visual Attentive User Interfaces on Android Portable Devices @University of Cambridge, United Kingdom
A Research Assistant position is available in the Computer Laboratory at
the University of Cambridge, United Kingdom, to design, implement and
evaluate a real-time computer vision/machine learning system and
corresponding visual attentive user interfaces on Android portable
devices. Using the front-facing camera of these devices, the system will
monitor the user's gaze and eye movements to detect visual attention and
to recognise different visual activities while the user is interacting
with the devices.
The overall the goals of the project are:
- to develop robust computer vision and machine learning algorithms for
gaze estimation and eye movement analysis using the devices' integrated
front-facing cameras
- to integrate these two monitoring components into a real-time system
that runs entirely on the portable device, making use of GPU
optimisations where possible
- to evaluate the robustness and performance of the system for attention
detection and activity recognition in user studies with human
participants
- to help with the preparation and publication of scientific results
Keywords:
Human-computer interaction, Attentive user interfaces, Human and
computer vision, Machine learning, Eye tracking, Android/C/Java
programming
The project is funded by a Google Research Award. The position is open
for applicants from the European Union only (i.e. those not requiring a
visa to work in the UK) and is offered full-time for 6 months.
The successful candidate will have a Masters in Computer Science or
related areas, with strong skills in computer vision and machine
learning. The work requires good Java/C/Android programming skills and
previous experience with OpenCV and eye tracking is desirable. Good
knowledge of English and communication skills are important as well.
Please email any informal enquiries to Dr Andreas Bulling, email:
andreas.bulling@acm.org before applying.
Applications should include:
- a cover letter
- a complete curriculum vitae (CV) incl. copies of school and university
reports
- a short statement of previous experience in computer vision, machine
learning as well as with Android/C/Java programming
- a completed form CHRIS6:
http://www.admin.cam.ac.uk/offices/hr/forms/chris6/
Applications should be sent, preferably by email, to
personnel-admin@cl.cam.ac.uk.
Postal address: Personnel-Admin, University of Cambridge, Computer
Laboratory, 15 JJ Thomson Avenue, Cambridge, CB3 0FD.
* Limit of tenure: 6 months
Quote Reference: NR20242, Closing Date: 12 September 2012
the University of Cambridge, United Kingdom, to design, implement and
evaluate a real-time computer vision/machine learning system and
corresponding visual attentive user interfaces on Android portable
devices. Using the front-facing camera of these devices, the system will
monitor the user's gaze and eye movements to detect visual attention and
to recognise different visual activities while the user is interacting
with the devices.
The overall the goals of the project are:
- to develop robust computer vision and machine learning algorithms for
gaze estimation and eye movement analysis using the devices' integrated
front-facing cameras
- to integrate these two monitoring components into a real-time system
that runs entirely on the portable device, making use of GPU
optimisations where possible
- to evaluate the robustness and performance of the system for attention
detection and activity recognition in user studies with human
participants
- to help with the preparation and publication of scientific results
Keywords:
Human-computer interaction, Attentive user interfaces, Human and
computer vision, Machine learning, Eye tracking, Android/C/Java
programming
The project is funded by a Google Research Award. The position is open
for applicants from the European Union only (i.e. those not requiring a
visa to work in the UK) and is offered full-time for 6 months.
The successful candidate will have a Masters in Computer Science or
related areas, with strong skills in computer vision and machine
learning. The work requires good Java/C/Android programming skills and
previous experience with OpenCV and eye tracking is desirable. Good
knowledge of English and communication skills are important as well.
Please email any informal enquiries to Dr Andreas Bulling, email:
andreas.bulling@acm.org before applying.
Applications should include:
- a cover letter
- a complete curriculum vitae (CV) incl. copies of school and university
reports
- a short statement of previous experience in computer vision, machine
learning as well as with Android/C/Java programming
- a completed form CHRIS6:
http://www.admin.cam.ac.uk/offices/hr/forms/chris6/
Applications should be sent, preferably by email, to
personnel-admin@cl.cam.ac.uk.
Postal address: Personnel-Admin, University of Cambridge, Computer
Laboratory, 15 JJ Thomson Avenue, Cambridge, CB3 0FD.
* Limit of tenure: 6 months
Quote Reference: NR20242, Closing Date: 12 September 2012
jueves, 23 de agosto de 2012
Leap Motion seeks C++ Engineers (NextGen 3D Gesture Control)
Leap Motion recently announced the world’s most accurate 3D gesture control. With .01 millimeter sensitivity and ten-finger tracking, the Leap is years ahead of its time, and will fundamentally change how humans interact with computers. Watch our one-minute demo video and decide for yourself: http://www.LeapMotion.com.
Since our launch, our video has had over 6 million views, we’ve been featured in well over 600 news publications, and we’ve had overwhelming interest from consumers pre-ordering our device and developers applying for our SDK. We are also collaborating with top-tier manufacturers who are planning to integrate our technology into millions of laptops, monitors, TVs, gaming consoles, tablets, phones, cars, robots, appliances, simulators, and much more.
We are developing a robust and easy-to-use SDK that will enable developers to build a wide variety of applications including 3D design, robotics, games, medical devices, bio imaging, education, art/music creation/presentation and more—all of which will kick start our Leap App Store.
This technology has the potential to disrupt all facets of technology, revolutionize many industries and have dramatic world impact.
WHAT WE’RE LOOKING FOR:
Currently we are hiring talented Engineers, Scientists and Designers who are passionate problem-solvers to help us tackle challenges in Computer Vision, Applied Math, Physics, Algorithms, Graphics, UX Design, Gesture Control, Machine Learning, Hardware Design, Driver Development, Photonics, and much more. We like people who think unconventionally and creatively, finding elegant solutions to problems that are yet unsolved.
We want people who share our passion for the Leap technology and the future that it will enable. You will be part of the core team that brings forward a world of innovation.
TYPES OF POSITIONS:
Software Engineers (C/C++ and strong math skills are a plus)
Applied Math/Physics Scientists
Computer Vision Engineers (real-time image segmentation and signal processing)
API Developers
Driver / Embedded Developers
Mechanical Engineers
Hardware Engineers
UX Designers (3D experience preferred)
OUR CULTURE:
We are a group of engineers, scientists, and designers committed to tangibly changing the world by solving problems others think are impossible. Every person at Leap Motion has the ability to make a huge impact on the outcome of our technology and product from day one.
WHAT WE OFFER:
• Competitive compensation, great benefits, and generous equity
• Opportunity to work with the Leap, and insight into how it works!
• As many Leap devices as you’d like to Integrate into your life!
• Collaborate with fun, friendly, talented people with diverse backgrounds
• Any computer setup and work station you want
• Flexible work hours - we care about life-work balance
• Snacks and drinks stocked according to requests
• Spacious office in SoMa, San Francisco, near Caltrain and BART stations
• Health plan including medical, dental, and vision
If what we’ve described excites you, and if you have what it takes, please get in touch.
HOW TO APPLY:
Please send your resume and cover letter to . (Please note, we are located in San Francisco, CA and only looking in a position to hire full-time, onsite employees from the U.S. and Canada).
In the cover letter, please list in bullet point form a summary of your background to include: any relevant projects you’ve worked on, when you started programming, what programming languages you have experience with, how proficient you are in C/C++ and as a bonus, summarize your favorite math theorem.
We’d love to see what interests you and what problems you’d like to tackle at Leap Motion. Most importantly, tell us what makes you unique and why you’ll make a vital member of our team.
Come join us and let’s make history together!
Since our launch, our video has had over 6 million views, we’ve been featured in well over 600 news publications, and we’ve had overwhelming interest from consumers pre-ordering our device and developers applying for our SDK. We are also collaborating with top-tier manufacturers who are planning to integrate our technology into millions of laptops, monitors, TVs, gaming consoles, tablets, phones, cars, robots, appliances, simulators, and much more.
We are developing a robust and easy-to-use SDK that will enable developers to build a wide variety of applications including 3D design, robotics, games, medical devices, bio imaging, education, art/music creation/presentation and more—all of which will kick start our Leap App Store.
This technology has the potential to disrupt all facets of technology, revolutionize many industries and have dramatic world impact.
WHAT WE’RE LOOKING FOR:
Currently we are hiring talented Engineers, Scientists and Designers who are passionate problem-solvers to help us tackle challenges in Computer Vision, Applied Math, Physics, Algorithms, Graphics, UX Design, Gesture Control, Machine Learning, Hardware Design, Driver Development, Photonics, and much more. We like people who think unconventionally and creatively, finding elegant solutions to problems that are yet unsolved.
We want people who share our passion for the Leap technology and the future that it will enable. You will be part of the core team that brings forward a world of innovation.
TYPES OF POSITIONS:
Software Engineers (C/C++ and strong math skills are a plus)
Applied Math/Physics Scientists
Computer Vision Engineers (real-time image segmentation and signal processing)
API Developers
Driver / Embedded Developers
Mechanical Engineers
Hardware Engineers
UX Designers (3D experience preferred)
OUR CULTURE:
We are a group of engineers, scientists, and designers committed to tangibly changing the world by solving problems others think are impossible. Every person at Leap Motion has the ability to make a huge impact on the outcome of our technology and product from day one.
WHAT WE OFFER:
• Competitive compensation, great benefits, and generous equity
• Opportunity to work with the Leap, and insight into how it works!
• As many Leap devices as you’d like to Integrate into your life!
• Collaborate with fun, friendly, talented people with diverse backgrounds
• Any computer setup and work station you want
• Flexible work hours - we care about life-work balance
• Snacks and drinks stocked according to requests
• Spacious office in SoMa, San Francisco, near Caltrain and BART stations
• Health plan including medical, dental, and vision
If what we’ve described excites you, and if you have what it takes, please get in touch.
HOW TO APPLY:
Please send your resume and cover letter to . (Please note, we are located in San Francisco, CA and only looking in a position to hire full-time, onsite employees from the U.S. and Canada).
In the cover letter, please list in bullet point form a summary of your background to include: any relevant projects you’ve worked on, when you started programming, what programming languages you have experience with, how proficient you are in C/C++ and as a bonus, summarize your favorite math theorem.
We’d love to see what interests you and what problems you’d like to tackle at Leap Motion. Most importantly, tell us what makes you unique and why you’ll make a vital member of our team.
Come join us and let’s make history together!
viernes, 17 de agosto de 2012
Postdoctoral Position in User State Sensing at the USC Institute for Creative Technologies
The MxR Lab at the University of Southern California Institute for Creative Technologies is seeking a postdoctoral researcher for a project in user state sensing. Applicants should have a Ph.D. in computer science or a related field and a research background in computer vision, machine learning, 3D user interfaces, virtual environments, virtual humans, or a similar area.
This position is funded by a project that involves assessing the user's psychological state through verbal and nonverbal behavior during interactions with virtual humans, based primarily on data collected through video and depth cameras. Specific responsibilities will include:
- Designing and prototyping sensing methodologies to inform model's of the user's psychological state
- Developing software libraries that facilitate user state sensing
- Collaborating with other divisions of the ICT to contribute to an integrated sensing framework
- Conducting user studies, analyzing data, and publishing results
The University of Southern California (USC), founded in 1880, is located in the heart of downtown L.A. and is the largest private employer in the City of Los Angeles. As an employee of USC, you will be a part of a world-class research university and a member of the "Trojan Family," which is comprised of the faculty, students and staff that make the university what it is.
Initial appointment will be for one year with the possibility of renewal for subsequent years. Please direct all inquiries to Evan Suma (suma@ict.usc.edu).
Applicants can apply online at: http://jobs.usc.edu/applicants/Central?quickFind=66028
lunes, 13 de agosto de 2012
PhD position: The Influence Of Over-Competitiveness On Research
The University of Canterbury (Christchurch, New Zealand) has
the following vacancy for a PhD student:
The Influence Of
Over-Competitiveness On Research
Project Description:
In a world of increasingly scarce resources, researchers
compete for funding, people, infrastructure, promotions and publications. The
acceptance rates of funding proposals often fall below the 10% mark and
conference proclaim a low acceptance rate as an indicator for the quality of
the event. Researchers suffer from constant rejections while at the same time
being measured against high expectations for their promotions. The review
systems in place to judge the proposals or publications create an enormous
overhead. Senior researchers often spend more time writing funding proposals
and reviewing papers than actually doing research. Young researchers suffer
from the lack of funding and career opportunities.
This project tries to gain insight into the consequences
that a highly competitive research environment has on the conduct of research.
More specifically, we aim to understand what the influence the competitiveness
has on the productivity of researchers and the quality of their work.
The project will use social simulation to model the research
environment and important factors in it. We will review and extend the
Peer-Group-Assessed-Grant-Based-Funding-System (Fang, 2011) to take all the relevant
factors into account. We will then run several simulations to examine the
influence of competitiveness on the research performed. Next, we will use real
world data to verify the model. Last, we will use the model to explore
alternative strategies to structure the conduct of science in order to find a
stable state in which the true innovative power of science is maximized.
Your skills:
You should be familiar with social simulation software
packages (VisSim, Simio, OpenModelica, GameMaker, etc.) and have the ability to
model complex systems. A background in information systems or computer science
would be beneficial. Strong oral and written communication skills will be given
preference.
The HIT Lab NZ:
The Human Interface Technology Laboratory New Zealand (HIT
Lab NZ) is world leading research institutions developing and commercializing
technology that improves human computer interaction. The HIT Lab NZ has over 50
staff and students and has extensive experience in Human Computer Interaction
and Science & Technology Studies. The HIT Lab NZ is located at the
University of Canterbury in Christchurch, New Zealand. The University of
Canterbury has the top Engineering School in New Zealand, including a highly
ranked Department of Computer Science. For more information about the HIT Lab
NZ see http://www.hitlabnz.org/
Christchurch is the second largest city in New Zealand and
offers an exciting and easy lifestyle for students. It is the most affordable
major city to live in. It easy to get around whether you are biking, walking,
driving or using the excellent public transport system. Christchurch also
offers outstanding opportunities for outdoor activities, and is close to both
surf beaches and ski-fields.
Appointment and
Scholarship Support:
The appointment is full time for a duration of three years.
As a student at the University of Canterbury, you will be eligible for a
scholarship that will pay for the intuition fees and will provide additional
support for accommodation, living expenses and travel. Scholarships are
available for domestic and interactional students and are subject to a highly
competitive selection procedure. Assistance for finding accommodation can be
given. The research in this project must be concluded with writing a PhD thesis
within the Human Interface Technology PhD program of the HIT Lab NZ. For more
information about the PhD program in Human Interface Technology, please see
http://www.hitlabnz.org/index.php/education/phd-program
Requirements:
International applicants will be required to arrange for
their NZ student visa after an offer of a place. Please check
http://www.immigration.govt.nz for information about what type of visa might be
most suitable and the process of acquiring it. The university has various types
of accommodation available on campus. Please check
http://www.canterbury.ac.nz/accom/ for information about the options and
prices. International students should also consult the International Student
website at http://www.canterbury.ac.nz/international/ to learn about the cost
of living, fees, and insurances.
Further Information
and Application:
Further information can be obtained by contacting Christoph
Bartneck (christoph.bartneck@canterbury.ac.nz)
or Kevin Voges (kevin.voges@canterbury.ac.nz). Information about the HIT Lab NZ
is available at: http://www.hitlabnz.org. Please upload your application as one
PDF file at http://hitlabnz.org/index.php/jobs/job/35/. Your application must
include a letter explaining your specific interest in the project, an extensive
curriculum vitae, your academic records, and a list of two references.
Applications will be accepted until September 17th, 2012 or until position is
filled.
viernes, 10 de agosto de 2012
Post-doctoral position in VR/HCI at the University of Florida
We are pleased to announce a postdoctoral VR/HCI researcher position at the University of Florida (Gainesville, FL, USA). This position will be working with Professor Benjamin Lok in the Virtual Environments Research Group (verg.cise.ufl.edu). Benefits to applicants: - Work in an internationally recognized VR/HCI research team with strong links to medicine and simulation. Our group has a specific focus on application-based research in the emerging field of virtual humans. - Develop leadership skills (this postdoc position is more than just a work-on-a-specific project, but will significantly involve working on skills to be successful at the assistant professor position at a research university). Thus, this position includes grant writing, project and student leadership, teaching, and networking. - Receive weekly mentorship towards a research career. Ph.D. alumni from he Virtual Experience Research Group have academic positions (and NSF and NIH funding) at the University of South Florida, University of Georgia, UT-San Antonio, and Duke University. Other Ph.D. alumni are co-founders of VR-based startups and employees at fortune 500 companies. - University of Florida is one of the largest universities in the United States (51,000+ students). Gainesville is an affordable and vibrant larger-than-college-town town (110,000+) with significant cultural, sports, and entertainment opportunities. The CISE department is a Top 40 Computer Science graduate school, with a strong future going forward. - Job could begin any time after September 1st, 2012. Flexibility in starting date. - Health insurance through the University of Florida. - Salary starting at $60k+ Ideal candidate: - Interested in developing skills critical to being successful at academic faculty positions (grant writing, student mentoring, multidisciplinary collaboration) Tasks: - Develop interactive virtual human applications in medicine (see http://www.virtualpatientsgroup.com) - Lead undergraduate and graduate student research in the Virtual Experiences Research Group, including meeting with undergraduate and graduate students weekly one-on-one - Lead conference, journal, and grant proposal writing and submission Requirements: - Mandatory: - Previously completed or about to complete a doctoral degree in Computer Science or equivalent experience - Extremely fluent in English (frequent meetings with medical collaborators and students makes good communication skills critical) - Research focus includes at least one of the following areas: - Virtual or Augmented Reality - Human-Computer Interaction - Computer Graphics - Information Visualization - Record of research results at an international level - Desirable: - Experience with C#, PHP, C++, OpenGL, Unity, conducting user studies, interdisciplinary collaboration Timeframe: - Positions are part of a NIH-funded project running June 1, 2010 - September 31, 2015 - Applications are expected to participate for a minimum 1 year full-time with the position renewable for up 2.5 years. - Deadlines: Open until filled (please apply by August 22nd to ensure consideration) Decision by Sep 1st, 2012 How to apply: Send your detailed CV (including list of publications and name of references) to VERG's Lab Manager, Karla Cobreiro (karla@cise.ufl.edu)
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